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Ogre Battleship   Savage Battleship


The Ogre Battleship is a bloodthirsty creation of the Umbra faction, becoming more powerful the more ships it defeats.
  — In-Game Description 

General[ | ]

Ogre Battleship
OgreBattleship1
Basic Information
Faction
Umbra
Tier
7B
Class
Battleship
Slot Configuration Spaceship
8
2
2
2
Specifications Notepad
Health
8,895
Unladen Mass
1,045 t
Maximum Mass
20,885 t
Firing Arc 1
90.00° (90.00° offset)
Firing Arc 2
90.00° (-90.00° offset)
Cargo
2,929,000 t
Ship Speed
280 m/s
Turning Speed
10.0 deg/s
Strafe Speed
60 m/s
Rear Speed
50 m/s
Acceleration
60 m/s2
Sector Speed
480 AU/h
Hull XP
39,209 XP
Modifiers Wrench
Bloodlust I
Range
125%
Cruiser Damage
+10%
Altairian Damage
+20%
Shield Bypass
+10%
20%
50% Alien
100% Alien Nebula
100% Blight Nebula
8
8
Research ShipLabResearch
Blueprint CompleteBlueprint
Available in
Umbra Hellion Cargo
Pieces
8
Requires
Ship Factory XIII,
Ship Lab XII
Build ShipBuild
Time Time
1d 0h
219,673,125
76,711,250
Craft Crafting
Repair FleetRepair
Time Time
Fixed 2h 00m

The appropriately named Ogre Battleship is a Tier 7 Battleship designed by the Umbra. Its Bloodlust ability grants it increased offensive capability the more times it is triggered as it is active.

Strategy and Setup[ | ]

Advantages[ | ]

The Ogre Battleship is built solely for offense with its multitude of weapon slots. Since it uses ablative armor as its primary defense, it is not vulnerable to shield damage or shield bypass modifiers, which are much more common than health damage modifiers.

In addition, the Ogre possesses a high Counter Chain and Counter Pierce value of 8, making it impossible for Weapons such as the Epsilon ECHO Cannon or Sai Missile to take advantage of their weapon mechanics to inflict widespread damage.

Like other Umbra ships, this ship deals extra damage against Altairian hulls. As a battleship, it deals extra damage against cruisers.

Disadvantages[ | ]

While it has a large amount of weapon slots, its max mass is a very large limiting factor when outfitting the ship, meaning players will have to sacrifice either durability or firepower to stay within the mass constraints as well.

Being a battleship, it is vulnerable to cutters and battlecruisers. It is also quite fragile and can be taken out quickly if focus fired upon.

Upgrading[ | ]

Level II
OgreBattleship1
III
OgreBattleship2
IV
OgreBattleship2
V
OgreBattleship3
VI
OgreBattleship4
SLOT CONFIGURATION Spaceship
Weapon Slots WeaponSlot 8 8 9 9 9
Resistance Slots ResistanceSlot 1 1 1 1 1
SPECIFICATIONS Notepad
Max. Mass 21,930 t 22,975 t 24,020 t 25,060 t 25,060 t
Cargo 3,514,800 t 3,661,250 t 3,807,700 t 3,954,150 t 7,908,300 t
Sector Speed 480 AU/h 480 AU/h 480 AU/h 480 AU/h 780 AU/h
Hull XP 45,039 XP 51,736 XP 59,430 XP 68,267 XP 68,267 XP
MODIFIERS Wrench
Overdrive Bloodlust II Bloodlust III Bloodlust IV Bloodlust V Bloodlust V
Cruiser Damage +15% +20% +25% +30% +30%
Weapon Mass -5% -15% -30% -50% -50%
Shield Bypass +15% +20% +25% +30% +30%
Resurgence 30% 40% 50% 60% 70%
Resists 10% Blight 20% Blight 30% Blight 40% Blight 40% Blight
CRAFT Crafting
Time Time 7h 08m 12h 24m 19h 32m 1d 0h 0s
Mineral Ore MineralOre 36,612,188 73,224,375 109,836,563 219,673,125 109,836,563
Patterns Patterns 20 40 60 140 N/A
Cores Cores 10 30 45 80 N/A
Parts Parts 25 60 115 200 N/A
Armaments Armaments 985 2,300 3,600 4,925 N/A
Fragments Fragment N/A N/A N/A N/A 150


Trivia[ | ]

  • The remnants of a Dread Battleship can be found on the Ogre, indicating that the Ogre is a Dread Battleship that has succumbed to the alien infection.
  • The Ogre Battleship was the 2nd Battleship to have an abnormally large hitbox, the first being the Annihilator Battleship. This has been resolved in the update of October 2018.
  • The Ogre Battleship's build and crafting times have been reduced in the update of October 2018.
  • As part of the early April 2019 update, this ship has received resistance to Alien Nebula.
  • At the start of the Justice event, all players were gifted a fleet of 5 Ogre Battleships.
  • All player ships had their Resurgence values modified as a result of the late February 2020 update.
  • The repair time of all Tier 7 ships apart from dreadnoughts has been standardized to a flat 2 hours (similar to existing Tier 8 ships) in the late September 2020 update.

Gallery[ | ]


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