VEGA Conflict Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
VEGA Conflict Wiki
7,233
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Heavy Cluster Missile
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Heavy Cluster Missile
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Tabber|Heavy Cluster Missile|Cluster Missile Turret}} {{RegularHeavyXenoTab|Cluster Missile}} {{Quote|The Heavy Cluster Missile added larger detonation warheads and increased yield over the lighter cousin, the Cluster Missile.}} ==Stats== {{SmartTableStart}} {{SmartTableValueRow|Name|2|I {{MiniIcon|ClusterMissile4}}; II {{MiniIcon|ClusterMissile5}}|1}} {{SmartTableSpanRow|Specifications}} {{SmartTableValueRow|Explosive DPS|2|143; 214}} {{SmartTableValueRow|Mass|2|1,386; 1,782}} {{SmartTableValueRow|Range|2|250-3,500}} {{SmartTableValueRow|Speed|2|1,800}} {{SmartTableValueRow|AoE Radius|2|100}} {{SmartTableValueRow|Spread|2|20}} {{SmartTableValueRow|Health Damage|2|+10%; +15%}} {{SmartTableValueRow|Firing Cycle|2|C: 0.0 / F: 0.6 / R: 1.4 / N: 4}} {{SmartTableValueRow|Restricted (Faction)|2|Xeno Division, A.X.I.S., Altairians, Umbra, Pharmakon, Spectre}} {{SmartTableValueRow|Hull XP|2|6,223; 6,669}} {{SmartTableSpanRow|Reusable Item}} {{SmartTableValueRow|Prerequisites|3|None}} {{SmartTableSpanRow|Equip}} {{SmartTableValueRow|Time|2|8h 45m; 11h 30m}} {{SmartTableValueRow|Helium-3|2|8,718,752; 9,808,596}} {{SmartTableValueRow|Antimatter|2|3,113,840; 3,503,070}} {{SmartTableEnd}} __NOTOC__ ==General== The Heavy Cluster Missile is an enhanced [[Cluster Missile]] with significantly more firepower. ==Strategy and Setup== ===Advantages=== Similar to normal Cluster Missiles, this weapon is particularly effective against heavily-armored enemies and [[squadrons]], almost matching the [[Xeno Disintegrator Cannon]]'s DPS. It is also more mass efficient. Its minimum range is impossible to exploit and can be neglected. ===Disadvantages=== Heavy Cluster Missiles are just as easily kited and cannot hit moving targets reliably, sharing the same downfalls as the regular version. They have a small AoE that is useless unless boosted by [[Overcharged Warheads]] or other similar specials. ==Trivia== *The Heavy Cluster Missile is the first Heavy [[Ship Weapons|ship weapon]]. *Despite its description, this weapon does not provide more AoE. *The Heavy Cluster Missile originally fired like the [[Hydra Missile]], albeit with a quicker firing rate; it now fires a flurry of missiles since the April 2017 update. Its spread was also halved to the present value due to its inaccuracy. *Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized [https://www.kixeye.com/forum/discussion/759336 here]. ==Gallery== <gallery> Capture521.png|[[Decimator Cutter]] with Heavy Cluster Missiles fending off 2 [[Basilisk Cutter]]s 65F0C545-023B-4C49-8D16-1E3C3D8007C4.png|Heavy Cluster Missile in the [[Workshop]] </gallery> ---- {{Weapons}} [[Category:Xeno Division Technologies]] [[Category:Ship Weapons]]
Summary:
Please note that all contributions to the VEGA Conflict Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Colored Link
(
edit
)
Template:Colored Text
(
edit
)
Template:DamageType
(
edit
)
Template:In-Game Colors
(
edit
)
Template:MiniIcon
(
edit
)
Template:Navbar
(
edit
)
Template:Navbox
(
edit
)
Template:Quote
(
edit
)
Template:RegularHeavyXenoTab
(
edit
)
Template:SmartTableCellFormat
(
edit
)
Template:SmartTableEnd
(
edit
)
Template:SmartTableSpanRow
(
edit
)
Template:SmartTableStart
(
edit
)
Template:SmartTableValueFormat
(
edit
)
Template:SmartTableValueRow
(
edit
)
Template:Tab
(
edit
)
Template:TabSpace
(
edit
)
Template:Tabber
(
edit
)
Template:Tabber/end
(
edit
)
Template:Tabber/start
(
edit
)
Template:Transclude
(
edit
)
Template:Weapons
(
edit
)
Module:Args
(
edit
)
Module:In-Game Colors
(
edit
)
Follow on IG
TikTok
Join Fan Lab