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Harvester (Player)   Harvester (NPC)


The AXIS Project's managed to obtain and adapt their systems to the feared Xeno Harvester.
  — In-Game Description 


General

Harvester
Harvester
Basic Information
Faction
A.X.I.S.
Tier
6.5
Class
Dreadnought
Slot Configuration Spaceship
6
4
4
4
3
1
1
Specifications Notepad
Health
10,430
Unladen Mass
65,330 t
Maximum Mass
88,080 t
Firing Arc
360.00°
Cargo
148,884,750 t
Ship Speed
200 m/s
Turning Speed
6.0 deg/s
Strafe Speed
10 m/s
Rear Speed
10 m/s
Acceleration
10 m/s2
Sector Speed
780 AU/h
Hull XP
509,560 XP
Modifiers Wrench
Surge Core II
Range
125%
Alien Bonus Damage
+25%
DPS
+150%
Weapon Mass
-50%
-50%
Armor Health
+150%
Armor Mass
-50%
70%
50% Alien
50% Plasma
100% Alien Nebula
50% Plasma Nebula
Research ShipLabResearch
Blueprint CompleteBlueprint
Pieces
8
Requires
Ship Factory XIII,
Ship Lab XII
Build ShipBuild
Time Time
5d 0h
660,326,406
340,248,344
Craft Crafting
Time Time
0s
812,755,694
420,844,891
Fragments Fragment
1,000
Repair FleetRepair
Time Time
Fixed 1h 30m

Alien Harvesters, or known more simply as Harvesters, were introduced as NPC ships during the very first Alien Decimation event. See Harvester/NPC for more details.

Much later, during the inception of the Umbra, it was revealed that Klavic and what remained of the Altairians were working on cloning Harvesters. One of them was stolen, most likely by Keres VII, and soon after, it was made available to players during the Catalyst event.

Strategy and Setup

Advantages

The Harvester lives up to its reputation well as a massive capital ship, and is capable of putting up a fight even against fleets half a tier higher.

In addition to its massive health pool and maximum mass which is augmented by mass reductions to armor as well as boosts to armor health, it also has a large number of weapon slots, which is further completed by a weapon mass reduction and DPS boost. Note that its Alien Damage bonus only stacks additively with the basic DPS bonus, resulting in 2.75x the normal damage for Alien weaponry and 2.5x the normal damage for other weapons.

The Harvester is highly resistant to Alien Damage, increasing its effectiveness against Xeno Division, A.X.I.S. and even Altairian ships that utilize Alien weaponry, and can traverse Alien Nebula Fields without ill effects.

It may be no match for the, but it is the closest ship to be able to rival them. Its lower maximum mass allows for the use of other ships to support it as well, which could prove a deciding factor in a PvP battle.

Its Surge Core releases a powerful burst of energy that deals heavy damage to enemy ships near it when its health drops below 75%, 50%, 25% and to 0% respectively, making enemies think twice about approaching it directly.

It also has a 360-degree firing arc with a 125% range modifier, granting the ship ultimate squadron range as well as battleship-like weapon range.

Since the standardization of repair times, it's repair time became rather low for a dreadnought.

Disadvantages

As mentioned earlier, the Harvester's stats are inferior to the, and thus in a 1 on 1 engagement, the Harvester is most likely going to lose the fight. Since it does not possess Shield Recharge, Ablation nor Phasing, unlike the T7 ships, it is unable to regenerate its shields during battle, and will take severe damage once they go down.

The Harvester does not possess resistance to Blight weapons, meaning it takes much more damage when facing against NPC targets that are armed with those, such as Umbra Targets.

Without stasis resistance, and with a low forward speed, Harvesters can be easily kited if the opponent uses weapons that have much longer range compared to it. The Tyrant, in particular, can outrange it and simultaneously defend against its squadrons.

Its fleet icon is easily recognizable in sector, allowing enemy players to prepare countermeasures should a hostile one be spotted.

Nowadays its PvP Gating +/- 15 levels gap is only worsening the situation. If it's set up for combat, superior ships up to Tier 9 can battle with it.

It currently cannot be obtained outside of Coin offers.

Trivia

  • The Harvester is the first hull and the only A.X.I.S. Hull to have Alien Nebula Resist.
  • The Harvester is the first obtainable Alien ship.
  • It is the first ship to be made available to players at the Elite/Mk VI upgrade level.
  • The Harvester had the 2nd largest cargo capacity and XP when it's been first introduced.
  • The Harvester is the first Dreadnought to have an Operation slot.
  • The Harvester gained resistance to Plasma damage and nebulae in the first January 2019 update.
  • All player ships had their Resurgence values modified as a result of the late February 2020 update.
  • The Harvester was once again available to players years later during the 2nd iteration of Haunted.
  • It also was available during the 2021 Solstice.
  • The repair time of all Tier 5-6 ships was standardized in the early February 2021 update.

Gallery


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