VEGA Conflict Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
VEGA Conflict Wiki
7,233
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Exophase Field
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Exophase Field
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Tabber|Harmonic Exophase Shield|Exophase Field}} {{Quote|The Exophase Field is a shield for modules that provides equal protection against Energy, Kinetic, Explosive, and Alien weapon types.}} ==Stats== {{SmartTableStart}} {{SmartTableValueRow|Name|3|I {{MiniIcon|HarmonicExophaseShield1}}; II {{MiniIcon|HarmonicExophaseShield2}}; III {{MiniIcon|HarmonicExophaseShield3}}|1}} {{SmartTableSpanRow|Specifications}} {{SmartTableValueRow|Mass|3|1,072; 1,340; 1,675}} {{SmartTableValueRow|Energy|3|1,725; 2,725; 4,075}} {{SmartTableValueRow|Defense|3|90%}} {{SmartTableValueRow|Exophase Resist|3|50%}} {{SmartTableValueRow|Module XP|3|354,705; 519,323; 691,219}} {{SmartTableSpanRow|Reusable Item}} {{SmartTableValueRow|Tech Lab Required|3|None; VII; VIII}} {{SmartTableSpanRow|Equip}} {{SmartTableValueRow|Time|3|4h 06m; 7h 06m; 11h 15m}} {{SmartTableValueRow|Mineral Ore|3|5,977,800; 8,966,700; 11,955,600}} {{SmartTableValueRow|Antimatter|3|1,707,943; 2,561,915; 3,415,886}} {{SmartTableEnd}} __NOTOC__ ==General== The Exophase Field is the base counterpart of the [[Harmonic Exophase Shield]], resisting 4 weapon types but does not grant any [[Harmonic Bonuses]]. ==Strategy and Setup== ===Advantages=== Like its ship counterpart, the Exophase Field can vastly improve the durability of modules, with decent amounts of shield energy, as well as an equal resistance to Energy, Explosive, Kinetic and Alien Damage types. Plus, since the update which made all equipment in the base not cost any repair time, the Exophase Field will definitely increase the durability of any module equipped over to it by a significant amount as compared to the [[Metaphase Field]]. ===Disadvantages=== Sadly, Exophase Fields cannot resist [[Damage Types#Void Damage|Void Damage]] that is dealt by [[Marauder Hulls]], meaning [[Dragoon Destroyer]]s with [[Void Eclipse Driver]]s will certainly rip through this shield relatively quickly. In addition, Exophase Fields also cannot resist [[Blight Damage]] that is dealt by [[Umbra Hulls]] nor can they resist [[Plasma Damage]] that is dealt by [[Pharmakon Hulls]], meaning that they too can deplete this shield rather quickly. Exophase Fields carry a ton of XP while not being that much of an improvement over Metaphase Fields. ==Trivia== *Modules with active Exophase Fields are encased in a rainbow dome which pulses noticeably. *When it was first released, the Exophase Field suffered from a bug in which the item was treated like a [[Metaphase Field]], lacking protection against [[Damage Types#Alien Damage|Alien Damage]] and being able to stack with other Metaphase Fields. ==Gallery== <gallery> Exo1.png|Exophase Field I stat card Exo2.png|Exophase Field II stat card Exo3.png|Exophase Field III stat card Exo Field.png|Exophase Field on a [[Combat Module]] </gallery> ---- {{Defenses}} [[Category:Altairian Technologies]] [[Category:Base Shields]]
Summary:
Please note that all contributions to the VEGA Conflict Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Colored Link
(
edit
)
Template:Colored Text
(
edit
)
Template:DamageType
(
edit
)
Template:Defenses
(
edit
)
Template:In-Game Colors
(
edit
)
Template:MiniIcon
(
edit
)
Template:Navbar
(
edit
)
Template:Navbox
(
edit
)
Template:Quote
(
edit
)
Template:SmartTableCellFormat
(
edit
)
Template:SmartTableEnd
(
edit
)
Template:SmartTableSpanRow
(
edit
)
Template:SmartTableStart
(
edit
)
Template:SmartTableValueFormat
(
edit
)
Template:SmartTableValueRow
(
edit
)
Template:Tab
(
edit
)
Template:TabSpace
(
edit
)
Template:Tabber
(
edit
)
Template:Tabber/end
(
edit
)
Template:Tabber/start
(
edit
)
Template:Transclude
(
edit
)
Module:Args
(
edit
)
Module:In-Game Colors
(
edit
)
Follow on IG
TikTok
Join Fan Lab