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Capacitive Plates use highly charged capacitors to neutralize incoming damage to modules. They're extremely effective for their mass.
  — In-Game Description 

Stats[ | ]

Capacitive Plates I
CapacitivePlates1
II
CapacitivePlates2
III
CapacitivePlates3
SPECIFICATIONS Notepad
Mass 375 t 844 t 2,405 t
Health 1,032 2,954 9,618
Module XP 2,048 XP 9,771 XP 17,908 XP
BLUEPRINT CompleteBlueprint
Farming Tier VEGA Tier I VEGA Tier II VEGA Tier IV
Pieces 4 5 6
Prerequisites Iridium Plates III Zynthium Plates II Zynthium Plates V
EQUIP ModuleRefit
Time Time 50m 20s 4h 20m 05s 8h 21m 40s
Mineral Ore MineralOre 106,878 639,330 2,920,768
Antimatter Antimatter 0 0 324,530


General[ | ]

Capacitive Plates boast superior mass efficiency and are used by many high-level players.

Strategy and Setup[ | ]

Advantages[ | ]

Capacitive Plates directly replace their prerequisites with respect to level, not only because of their efficiency, but also due to the lower build cost and XP.

Disadvantages[ | ]

Iridium Plates IV/V and Zynthium Plates I/III/IV are still being used in place of Capacitive Plates due to mass restrictions, in order to fully utilize the available space on modules.

Trivia[ | ]

  • The equipping time of all old blueprint items for bases was reduced by half during the May 2020 update.

Gallery[ | ]


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