VEGA Conflict Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
VEGA Conflict Wiki
7,233
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Bombardment Torpedo Turret
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Bombardment Torpedo Turret
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Strategy and Setup== ===Advantages=== Bombardment Torpedo Turrets have sufficient range to fire at [[destroyers]], forcing snipers to either dodge them or use a decoy. They have a small minimum range that enables them to fight rush fleets such as [[cutters]] even when they get close. Bombardment Torpedo Turrets have large AoE that can be further increased by [[Antimatter Warheads]] or its variants, dealing damage to multiple ships that are close together. This weapon has a high rate of fire, excellent for defending against [[squadrons]]. ===Disadvantages=== Bombardment Torpedo Turrets are quite slow-moving and often miss their mark at long ranges. They are also significantly less mass-efficient than [[Twinfire Beam Turret]]s and hence perform worse against a single target. This weapon does not have sufficient range to protect adjacent [[modules]] from sniper attacks, therefore [[Eclipse Driver Turret]]s or other long-ranged weapons should be used to provide better coverage. The Xeno version is resisted by [[A.X.I.S. Hulls]] while the Void version is resisted by [[Marauder Hulls]] and [[NPC Targets]]. You are recommended to mix them together to achieve a balance against the various fleets that may attack your base.
Summary:
Please note that all contributions to the VEGA Conflict Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab