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Capture-1514565130

Background[ | ]

VEGA Mining has stripped entire sectors to the brink of extinction, causing stars in the strip-mined sectors to become unstable, hence the name Unstable Sector. Larus has managed to obtain key codes for certain Wormholes, allowing the Miner Rebellion passage into the Unstable Sectors.

During Alliance War, a wormhole leading to the Unstable Sector will materialize. Rebels can use this wormhole to travel to and from the Unstable Sector.

There, they will find abandoned Mining Outposts which they can lay claim to in order to generate Solar Shards, which unlocks higher tiers of the event store.

The Unstable Sector is also a frequent gathering place for Marauder Clans, and they constantly fight each other in brutal clan wars. They also frequently clash with the rebels who come to lay claim to the Mining Outposts and their Solar Shards.

As of the 5th Alliance War, Marauder Pillagers have begun to roam the Unstable Sectors. They Spawn from Collapsing Stars and travel to wormholes.

Mining Outposts[ | ]

Solar Mining Outposts are abandoned Mining Outposts originally owned by VEGA Mining and can only be found in the Unstable Sector. They can be captured by rebel alliances. Once taken over, they will start paying out Solar Shards every 5 minutes; the amount increases with the level of the Outpost. Do note that higher-level Outposts are much rarer, and that competition is fierce!

To capture a Solar Outpost, a player from the alliance must completely destroy it. The Outpost fully repairs itself after each battle, so it must be taken down in a single attack. Do note that unlike other NPC Targets, Mining Outposts follow PvP Gating rules.

There exists a multiplier that increases the number of Solar Shards collected from the Solar Outpost the longer you hold it, up to a maximum of x8. However, if an enemy alliance steals the Outpost and you do not recapture it within 10 minutes, it gets reset to x1.

Multiplier Time to Next Multiplier Cumulative Time Captured
x1 5 minutes 0 minutes
x2 5 minutes 5 minutes
x3 10 minutes 10 minutes
x4 10 minutes 20 minutes
x5 30 minutes 30 minutes
x6 30 minutes 60 minutes
x7 30 minutes 90 minutes
x8 Max 120 minutes

Multiplier Time to Next Multiplier Cumulative Time Captured
x1 10 minutes 0 minutes
x2 10 minutes 10 minutes
x3 10 minutes 20 minutes
x4 Max 30 minutes

Note that Solar Outposts continue to pay out Solar Shards and increase their multipliers even while being attacked, so it is viable to ping-pong the same Outpost between two different alliances.

Occasionally, a Solar Outpost becomes unstable. When that happens, it will collapse in 30 minutes (10 from 3rd Alliance War onwards). From the 3rd Alliance War onwards, the shard multiplier is also set to x4. Upon collapsing, it outputs a one-off amount of bonus Solar Shards (25x overall as of 3rd Alliance War). It subsequently deactivates and will not produce any Solar Shards until it eventually repairs itself. The owner of the Outpost is also reset.

Note that if a Mining Outpost is under attack when the collapse timer reaches zero, the bonus Solar Shards will go to the victor of that battle, whether that be the original owner or the attacker.

Below shows the icons that represent the various statuses of the Mining Outposts.

Status Icons Description
Unowned
Unowned
Defeat this Mining Outpost to capture it and start mining solar shards for your alliance!
Owned
Owned by your alliance
Owned by another alliance
Congratulations, your alliance has captured this Mining Outpost! The longer you hold it, the greater your mining multiplier as the equipment spools up to maximum capacity.
Recapture Window
Enemyrecapture
An enemy alliance has stolen this Mining Outpost from you! Recapture it during the recapture window to avoid losing your mining multiplier.
Collapsing
Owned by your alliance
Owned by another alliance
There's smoke coming out of the control panels. The good news is, this Mining Outpost is producing loads more solar shards. The bad news is it's about to blow up!
Collapsed
Collapsed
This Mining Outpost is out of commission but repair drones are slowly repairing its modules. It may come back online before the sector collapses.

Mining Outpost Layouts[ | ]

Name & Level Target Layout Description Targets Armaments [Hover] Loot Drops Notes
Small Mining
Outpost
(30-35)
Small Mining Outpost 30-35-0
An abandoned VEGA Mining Outpost. SolarCombatModule-EX x2 StrikerTorpedoTurret x1 --- A poorly-defended Mining Outpost. Defenses are very spread out but still pack a punch.
SolarCombatModule-Special x4 VoidSpatialTorpedoLauncher x1
SolarBridge-Primary x1 BomberWing3 x1 [***]
Mining
Outpost
(40-55)
Mining Outpost 40-55-0
An abandoned VEGA Mining Outpost. SolarCombatModule-EX x4 StrikerTorpedoTurret x1 --- A standard Mining Outpost with stasis weapons to slow down an enemy's advance.
SolarCombatModule-Special x4 VoidSpatialTorpedoLauncher x1
SolarBridge-Primary x1 BomberWing3 x1 [***]
SolarCombatModule-EN x8 ImpounderBeamTurret x1
SolarBridge-Secondary x1 InterceptorWing3 x1 [**]
Large Mining
Outpost
(60-75)
Large Mining Outpost 60-75-0
An abandoned VEGA Mining Outpost. SolarCombatModule-EX x6 StrikerTorpedoTurret x1 --- A well-defended Mining Outpost, featuring projectile weapons with great coverage.
SolarCombatModule-Special x4 VoidSpatialTorpedoLauncher x1
SolarBridge-Primary x1 BomberWing3 x1 [***]
SolarCombatModule-KI x16 PrecisionDriverTurret x1
SolarBridge-Secondary x2 FighterWing3 x1 [***]
Huge Mining
Outpost
(80-95)
Huge Mining Outpost 80-95-0
An abandoned VEGA Mining Outpost. SolarCombatModule-EX x8 StrikerTorpedoTurret x1 --- A heavily-defended Mining Outpost that incorporates both stasis and projectile weapons.
SolarCombatModule-Special x4 VoidSpatialTorpedoLauncher x1
SolarBridge-Primary x1 BomberWing3 x1 [***]
SolarCombatModule-KI x16 PrecisionDriverTurret x1
SolarBridge-Secondary x2 FighterWing3 x1 [***]
SolarCombatModule-EN x8 ImpounderBeamTurret x1
SolarBridge-Secondary x1 InterceptorWing3 x1 [**]
Master Mining
Outpost
(100)
Master Mining Outpost 100-0
An abandoned VEGA Mining Outpost. SolarCombatModule-EX x10 StrikerTorpedoTurret x1 --- The ultimate Mining Outpost.
SolarCombatModule-Special x4 VoidSpatialTorpedoLauncher x1
SolarBridge-Primary x1 BomberWing3 x1 [***]
SolarCombatModule-KI x16 PrecisionDriverTurret x1
SolarBridge-Secondary x2 FighterWing3 x1 [***]
SolarCombatModule-EN x16 ImpounderBeamTurret x1
SolarBridge-Secondary x2 InterceptorWing3 x1 [**]

Marauder Targets[ | ]

After the 5th Alliance War, Marauder targets, starting with Marauder Pillagers spawn from collapsing stars and travel to wormholes. They consist of a mixed group of Marauder Ships.

All ships deal Void Damage, and thus, Marauder Hulls are the best suited to dealing with them. Oddly, even though they are NPC Targets, they do not have extremely high Void Resistance, only the innate resistances to each hull.

With the late June 2019 update, the fleet levels for many T6-T7 targets have been rebalanced. Here were the old levels before the update and their corresponding new ones.

Old Level New Level (+/-1)
50 71
60 75
70 81
80 85
90 91
100 95
110 99
120 103
140 111


Name & Level Target Layout Description Targets Armaments [Hover] Loot Drops Notes
Marauder
Scouts
(30-40)
Marauder Scouts 30-40
Marauders scouting the Residential Sectors - A sign they grow bolder. BerserkerCruiser1 x2 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- The easiest Marauder NPC Target.
DragoonDestroyer1 x1 CircuitShield3 x1
EclipseDriver4-VO x2
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
Marauder
Scouts
(50-60)
Marauder Scouts 50-60
Marauders scouting the Residential Sectors - A sign they grow bolder. BerserkerCruiser1 x2 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- A Dragoon Destroyer has joined the battle.
DragoonDestroyer1 x2 CircuitShield3 x1
EclipseDriver4-VO x2
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
Marauder
Pillagers
(30-60) (V4)
Marauder Pillager 30-60 V4
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1 x2 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- The Dragoon Destroyer now uses the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer1 x1 CircuitShield3 x1
EclipseDriver4-VO x2
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier1 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x3
Marauder
Pillagers
(70-80) (V4)
Marauder Pillager 70-80 V4
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1 x3 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer1 x1 CircuitShield3 x1
EclipseDriver4-VO x2
VoidPhasingMagnets3 x1
DragoonDestroyer2 x1 CircuitShield3 x1
EclipseDriver4-VO x2
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier2 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x4
Marauder
Pillagers
(90) (V4)
Marauder Pillager 90 V4
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1 x4 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer2 x1 CircuitShield3 x1
EclipseDriver4-VO x3
VoidPhasingMagnets3 x1
DragoonDestroyer2 x2 CircuitShield3 x1
EclipseDriver4-VO x3
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier3 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x5
Marauder
Pillagers
(100) (V4)
Marauder Pillager 100 V4
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1 x5 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer3 x2 CircuitShield3 x1
EclipseDriver4-VO x3
VoidPhasingMagnets3 x1
DragoonDestroyer4 x2 CircuitShield3 x1
EclipseDriver4-VO x3
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier4 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x6
Marauder
Juggernauts
(85)
Marauder Juggernaut 70-80
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser2 x3 CircuitShield3 x3
PulseCannon3-VO x1
--- An advanced Marauder fleet that features T7 ships.
DragoonDestroyer2 x2 CircuitShield3 x1
EclipseDriver4-VO x1
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier3 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x5
Marauder
Juggernauts
(91)
Marauder Juggernaut 90
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser3 x3 CircuitShield3 x3
PulseCannon3-VO x2
--- All ships have been upgraded.
DragoonDestroyer2 x2 CircuitShield3 x1
EclipseDriver4-VO x3
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier4 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x5
Marauder
Juggernauts
(95)
Marauder Juggernaut 100
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser4 x3 CircuitShield3 x3
EpsilonECHOCannon1-VO x2
--- All ships have been further upgraded.
DragoonDestroyer4 x2 CircuitShield3 x1
EclipseDriver4-VO x3
NETBurstTorpedo1-VO x1
VoidPhasingMagnets3 x1
VanquisherCarrier4 x1 CircuitShield3 x1
PhaseShifterGenerator3-Void x1
RavenDrone3 x6
Marauder
Predators
(98)
Blitz
Marauder Predators 110
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser3 x4 VoidShell3 x2
EpsilonECHOCannon3-VO x3
NETBurstTorpedo1-VO x1
--- The enemy ships can deal massive damage, so it is advisable to kite them where possible. Defeat this target and you can Blitz it for extra rewards.
UsurperCarrier3 x1 VoidShell3 x3
CyclotronBeam3-VO x2
Marauder
Executioners
(91)
Marauder Executioners 90
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser1 x6 VoidShell3 x2
EpsilonECHOCannon1-VO x2
NETBurstTorpedo1-VO x1
--- Essentially the T7A version of Marauder Pillagers.
SaboteurDestroyer1 x2 VoidShell3 x1
EclipseDriver4-VO x1
UsurperCarrier1 x1 VoidShell3 x2
RavenDrone1 x1
CyclotronBeam3-VO x2
Marauder
Executioners
(95)
Marauder Executioners 100
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser2 x6 VoidShell3 x3
EpsilonECHOCannon2-VO x2
NETBurstTorpedo1-VO x1
--- All ships have been upgraded to Mk III.
SaboteurDestroyer2 x2 VoidShell3 x1
EclipseDriver4-VO x2
UsurperCarrier2 x1 VoidShell3 x2
RavenDrone2 x1
CyclotronBeam3-VO x2
Marauder
Executioners
(99)
Marauder Executioners 110
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser3 x6 VoidShell3 x3
EpsilonECHOCannon2-VO x2
NETBurstTorpedo1-VO x1
--- All ships have been further upgraded to Mk V.
SaboteurDestroyer3 x2 VoidShell3 x1
EclipseDriver4-VO x3
UsurperCarrier3 x1 VoidShell3 x3
RavenDrone2 x1
CyclotronBeam3-VO x2
Marauder
Bandit(s)
(90)
Blitz
Marauder Bandit 90
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x3 VoidShell3 x1
EclipseDriver4-VO x1
--- The first T7B Marauder fleet. Defeat this target and you can Blitz it for extra rewards. Renamed to its plural form since the 22nd Alliance War.
LunaticCruiser1 x4 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x1
VoidIonization3 x1
SaboteurDestroyer1 x1 VoidShell3 x1
EclipseDriver4-VO x2
UsurperCarrier1 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x1
CyclotronBeam3-VO x2
Marauder
Bandit
(102)
Blitz
Marauder Bandit 120
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x9 VoidShell3 x1
EclipseDriver4-VO x1
NETBurstTorpedo2-VO x1
--- Additional ships have been added to the fleet. Most enemy ships are now Mk V. Defeat this target and you can Blitz it for extra rewards.
LunaticCruiser3 x6 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SaboteurDestroyer3 x3 VoidShell3 x1
EclipseDriver4-VO x3
UsurperCarrier3 x1 VoidShell3 x3
AgilityFieldGenerator3-Void x1
RavenDrone1 x1
CyclotronBeam3-VO x2
Marauder
Corsair
(91)
Marauder Corsair 90
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x5 VoidShell3 x1
EclipseDriver4-VO x1
NETBurstTorpedo1-VO x1
--- The first non-Blitz T7B Marauder fleet.
LunaticCruiser1 x7 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SaboteurDestroyer1 x2 VoidShell3 x1
EclipseDriver4-VO x2
Marauder
Corsair
(95)
Marauder Corsair 100
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x5 VoidShell3 x1
EclipseDriver4-VO x1
NETBurstTorpedo1-VO x1
--- A Usurper Carrier replaces one of the Lunatic Cruisers.
LunaticCruiser1 x6 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SaboteurDestroyer1 x2 VoidShell3 x1
EclipseDriver4-VO x2
UsurperCarrier2 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x1
CyclotronBeam3-VO x2
Marauder
Corsair
(99)
Marauder Corsair 110
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x5 VoidShell3 x1
EclipseDriver4-VO x1
NETBurstTorpedo1-VO x1
--- Most enemy ships are now Mk V.
LunaticCruiser3 x6 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SaboteurDestroyer3 x2 VoidShell3 x1
EclipseDriver4-VO x3
UsurperCarrier3 x1 VoidShell3 x3
AgilityFieldGenerator3-Void x1
RavenDrone1 x1
CyclotronBeam3-VO x2
Marauder
Flibustier
(91)
Marauder Flibustier 91
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x6 VoidShell3 x1
EclipseDriver4-VO x1
NETBurstTorpedo1-VO x1
--- Designed for high level players. Enemies come in two waves.
LunaticCruiser1 x8 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SavageBattleship1 x6 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x4
Marauder
Flibustier
(95)
Marauder Flibustier 95
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x3 CircuitShield3 x2
NETBurstTorpedo4-VO x1
TwinfireBeam4-VO x1
--- Most enemy ships are now Mk III. The Assassins deal significantly more stasis. The fleet formation has been dramatically changed, now including a Usurper in the fleet.
LunaticCruiser2 x9 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SavageBattleship2 x4 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x4
UsurperCarrier2 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x1 [Range: 10,000 m]
CyclotronBeam3-VO x3 [Range: 9,000 m]
Marauder
Flibustier
(99)
Marauder Flibustier 99
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1 x3 CircuitShield3 x2
NETBurstTorpedo4-VO x1
TwinfireBeam4-VO x1
--- Most enemy ships are now Mk V. Tormentors have been added to the fleet.
LunaticCruiser3 x9 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x2
VoidIonization3 x1
SavageBattleship3 x6 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x4
Tormentor3 x3 VoidShell3 x1
RedeemerMissile4-VO x5
UsurperCarrier3 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x1
CyclotronBeam3-VO x3
Marauder
Outlaw
(90)
Blitz
Marauder Outlaw 90
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser1 x2 VoidScreen3 x3
TeraCannon2-VO x2 [Range: 3,750 m]
--- The first T7C Marauder fleet, with all enemies coming at you in a single wave. Defeat this target and you can Blitz it for extra rewards.
SaboteurDestroyer1 x6 VoidShell3 x1
LancerDriver4-VO x2
VoidPhasingMagnets1 x1
UsurperCarrier3 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x5
CyclotronBeam3-VO x1
Marauder
Outlaw
(102)
Blitz
Marauder Outlaw 102
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3 x7 VoidScreen3 x4
TeraCannon2-VO x2 [Range: 3,750 m]
--- The enemy ships have been upgraded, and there are more ships in the enemy fleet. Enemies come at you in two waves.
SaboteurDestroyer3 x8 VoidShell3 x1
LancerDriver4-VO x2
VoidPhasingMagnets1 x1
UsurperCarrier3 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
RavenDrone1 x5
CyclotronBeam3-VO x1
Marauder
Hijacker
(91)
Marauder Hijacker 91
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser1 x2 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,000 m]
--- Enemies come at you in two waves. The first group consists of Tier 6 ships, while the second group consists of Tier 7 ships. Attacking the Vanquisher Carrier triggers the next wave.
GladiatorBattleship1 x2 CircuitShield3 x1
EclipseDriver4-VO x5
VoidPhasingMagnets1 x1
VanquisherCarrier1 x1 CircuitShield3 x1
AgilityFieldGenerator3-Void x1
RavenDrone1 x3
StargazerCruiser1 x1 VoidScreen3 x3
TeraCannon2-VO x1
GrandmasterBattleship1 x2 VoidScreen3 x2
BinaryTorpedo4-VO x3
UsurperCarrier1 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
CyclotronBeam3-VO x1
Marauder
Hijacker
(95)
Marauder Hijacker 95
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser2 x3 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,000 m]
--- The enemy ships have been upgraded, and more ships join the battle.
GladiatorBattleship2 x2 CircuitShield3 x1
EclipseDriver4-VO x6
VoidPhasingMagnets1 x1
VanquisherCarrier2 x1 CircuitShield3 x1
AgilityFieldGenerator3-Void x1
RavenDrone2 x3
StargazerCruiser2 x2 VoidScreen3 x4
TeraCannon3-VO x1
GrandmasterBattleship2 x2 VoidScreen3 x2
EclipseDriver4-VO x1
BinaryTorpedo4-VO x3
UsurperCarrier2 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
CyclotronBeam3-VO x1
Marauder
Hijacker
(99)
Marauder Hijacker 99
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser3 x3 CircuitShield3 x3
PulseCannon3-VO x2 [Range: 4,000 m]
--- The enemy ships have been further upgraded, and even more ships join the battle.
GladiatorBattleship3 x4 CircuitShield3 x1
EclipseDriver4-VO x6
VoidPhasingMagnets1 x1
VanquisherCarrier3 x1 CircuitShield3 x1
AgilityFieldGenerator3-Void x1
RavenDrone3 x3
StargazerCruiser3 x3 VoidScreen3 x4
TeraCannon3-VO x1
GrandmasterBattleship3 x2 VoidScreen3 x2
EclipseDriver4-VO x1
BinaryTorpedo4-VO x3
UsurperCarrier3 x1 VoidShell3 x2
AgilityFieldGenerator3-Void x1
CyclotronBeam3-VO x2
Marauder
Eliminator
(111)
Marauder Eliminator 111
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3 x8 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x3
--- The first (pseudo-)T8 target, meant to be taken on with Tier 8 ships. This is also the first target that features Void Nebula Fields. The entire fleet comes at you in one wave, and the battlefield is rather cramped.
SavageBattleship3 x8 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x9
MonolithCarrier3 x1 AblativeTungstenArmor3-VO x3
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Eliminator
(113)
Marauder Eliminator 113
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3 x8 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x3
--- Two Savage Battleships join the battle, and the Void Nebula Fields have spreaded out a little bit.
SavageBattleship3 x10 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x9
MonolithCarrier3 x1 AblativeTungstenArmor3-VO x3
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Eliminator
(115)
Marauder Eliminator 115
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3 x8 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x3
--- Another Monolith Carrier joins the battle, and the Void Nebula Fields have spreaded out even further.
SavageBattleship3 x10 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x9
MonolithCarrier3 x2 AblativeTungstenArmor3-VO x3
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Golem
(114)
Blitz
Marauder Golem 114
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3 x8 AblativeTungstenArmor3-VO x3
NovaCannon3-VO x3
--- Similar to the Marauder Eliminator target but the fleet layout has been changed. Defeat this target and you can Blitz it for extra rewards.
SavageBattleship3 x11 AblativeTungstenArmor3-VO x2
NovaMissile3-VO x9
MonolithCarrier3 x2 AblativeTungstenArmor3-VO x3
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Gunslinger
(111)
Marauder Gunslinger 111
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3 x8 VoidScreen3 x4
NovaCannon3-VO x3
--- Similar to Marauder Eliminator (111) but with T7C ships.
GrandmasterBattleship3 x8 VoidScreen3 x2
NovaMissile3-VO x9
NerveCarrier3 x1 VoidScreen3 x4
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Gunslinger
(113)
Marauder Gunslinger 113
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3 x8 VoidScreen3 x4
NovaCannon3-VO x3
--- Similar to Marauder Eliminator (113) but with T7C ships.
GrandmasterBattleship3 x10 VoidScreen3 x2
NovaMissile3-VO x9
NerveCarrier3 x1 VoidScreen3 x4
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Gunslinger
(115)
Marauder Gunslinger 115
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3 x8 VoidScreen3 x4
NovaCannon3-VO x3
--- Similar to Marauder Eliminator (115) but with T7C ships.
GrandmasterBattleship3 x10 VoidScreen3 x2
NovaMissile3-VO x9
NerveCarrier3 x2 VoidScreen3 x4
CyclotronBeam3-VO x2
HammerMissile3-VO x3
Marauder
Freebooter
(114)
Blitz
Marauder Freebooter 114
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3 x9 VoidScreen3 x4
NovaCannon3-VO x3
--- Similar to Marauder Golem (114) but with T7C ships and some extra ships on the right side. Defeat this target and you can Blitz it for extra rewards.
GrandmasterBattleship3 x12 VoidScreen3 x2
NovaMissile3-VO x9
NerveCarrier3 x3 VoidScreen3 x4
CyclotronBeam3-VO x2
HammerMissile3-VO x3

Trivia[ | ]

  • The Mining Outposts follow the PvP Gating, making them the first NPC Targets to do so.
  • The Mining Modules provide a glimpse as to the type of base Modules utilized by VEGA Mining and to a certain extent, the VEGA Federation.
  • The Marauder Pillagers are the first Marauder NPC Target to be introduced, and this is odd, as Marauders are a PvP Faction, and fighting them in NPC combat should have been unlikely. They have gone through numerous design iterations as well.
  • Despite their description, the Marauder Juggernauts are singleplayer and are arguably easier than the Pillagers as they have fewer ships in the fleet.
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