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VEGA Conflict Wiki
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Alien Dissipator
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Alien Dissipator
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{{Quote|The Alien Dissipator reduces damage from Alien Weapons.}} ==Stats== {{SmartTableStart}} {{SmartTableValueRow|Name|1|I {{MiniIcon|Resistor3-AL}}|1}} {{SmartTableSpanRow|Specifications}} {{SmartTableValueRow|Module Mass|1|4%}} {{SmartTableValueRow|Alien Resist|1|30%}} {{SmartTableValueRow|Module XP|1|3,200}} {{SmartTableSpanRow|Reusable Item}} {{SmartTableValueRow|Tech Lab Required|1|None}} {{SmartTableSpanRow|Equip}} {{SmartTableValueRow|Time|1|1d 0h}} {{SmartTableValueRow|Mineral Ore|1|12,680,000}} {{SmartTableValueRow|Antimatter|1|8,876,000}} {{SmartTableEnd}} __NOTOC__ ==General== The Alien Dissipator is a resistor that grant modules resistance to [[Alien Damage]]. ==Strategy and Setup== ===Advantages=== By conferring additional resistance to Alien Damage, modules will take less damage from it, making them more effective against enemies dealing that damage type. ===Disadvantages=== The basic dissipators only grant resistance to one damage type. Make sure you mix and match to grant modules a variety of resistances. Moreover, none of them can resist [[Void Damage]] from [[Marauder Hulls]] or the [[Untyped Damage]] from [[Collateral Damage]]. Being a Reusable Item, the amount available for you to equip is limited by how much you have obtained. ==Trivia== *Resistances for Modules was already available through certain Armors like the [[XXAL Heavy Talonite Plates]], but it was not until much later that Base Resistors was introduced. ==Gallery== <gallery> ALDissipator.PNG|Alien Dissipator stat card </gallery> ---- {{Resistors}} [[Category:Base Resistors]]
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