|“||The Zettabyte Dreadnought, a formidable Dreadnought capable of withering away a myriad of foes with ease. An ominous site in any battle.||”|
|— In-Game Description|
General[edit | edit source]
Firing Arc 1
|195.00° (37.50° offset)|
Firing Arc 2
|195.00° (-37.50° offset)|
|Zettabyte Phase State I|
Stutter Salvo I
|50 stacks for 20 s per 1,000 damage done|
Dmg. per Stack
|1 per 1 s|
|+5% threshold, -10% recovery for 10 s|
It has an operations slot that, when equipped with a jump drive, allows it to attach multiple escorts and jump across sectors much like a Sector Flagship. However, unlike them, equipping a jump drive is purely optional, adding more flexibility to the ship build.
Note that Tier 8 ships have a fixed repair time which is not affected by equipment.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
It has six screen slots which are further boosted by its massive bonus to Screen Energy. At Elite status, the ship can reach almost 40k Phase Charge, surpassing the DPS of even a full fleet of Tier 8 Rangers, thus making it all but impossible for enemies to keep it out of Phase State.
Both of its overdrives have massive AoE, often hitting multiple ships at once. Giga-Pulse mainly deals Damage Over Time and is especially effective against ships that have lost their defenses, while Stutter Salvo cripples enemy movement which helps the ship to gain distance whenever it enters Phase State.
The fixed repair time mechanic of Tier 8 allows it to equip wormhole drives such as the Wormhole Drive DS-1 without suffering from massive repair time.
Disadvantages[edit | edit source]
The Zettabyte, much like the Leviathan has a fixed repair time of 8 hours, which is longer than Tier 7 dreadnoughts in general. However, the extra potential health should more than make up for that.
Compared to the Leviathan, the Zettabyte has one fewer weapon slot in exchange for an extra armor slot. However, any advantage gained from the extra armor slot is lost due to the lack of armor health bonus, which the Leviathan possesses. As a result, the Zettabyte is weaker than the Leviathan in terms of health.
Giga-Pulse and Stutter Salvo both do not benefit from the Zettabyte's DPS bonus, so the damage output is relatively low compared to the ship's actual weapons. Giga-Pulse also requires a significant amount of damage taken (note that only damage taken when not in Phase State is counted) to trigger.
Upgrading[edit | edit source]
|Max. Mass||106,211 t||113,159 t||120,108 t||127,056 t||134,005 t|
|Cargo||142,800,000 t||148,750,000 t||154,700,000 t||160,650,000 t||321,300,000 t|
|Sector Speed||600 AU/h||600 AU/h||600 AU/h||600 AU/h||780 AU/h|
|Hull XP||5,460,524 XP||10,921,048 XP||21,842,096 XP||43,684,192 XP||72,887,941 XP|
|Overdrive||Giga-Pulse I||Giga-Pulse II||Giga-Pulse II||Giga-Pulse III||Giga-Pulse III|
|Overdrive||Stutter Salvo II||Stutter Salvo III||Stutter Salvo IV||Stutter Salvo V||Stutter Salvo VI|
|Ablative Damage Threshold||+5%||+7%||+7%||+10%||+10%|
|Time||1d 11h 30m||2d 8h 30m||3d 5h 30m||4d 3h 00m||5d 0h 00m|
Skins[edit | edit source]
Trivia[edit | edit source]
- The Zettabyte is the second Tier 8 dreadnought.
- It is also the third dreadnought with the operations slot.
Gallery[edit | edit source]