|“||Altairian technology that converts shield energy to empower the engines and enhance thruster performance.||”|
|— In-Game Description|
Stats[edit | edit source]
|Speed||+50 m/s||+70 m/s||+90 m/s|
|Turning||+3.0 deg/s||+5.0 deg/s||+7.0 deg/s|
|Hull XP||8,087 XP||10,671 XP||13,137 XP|
|Ship Lab Required||XII|
|Time||6h 00m||14h 00m||1d 0h|
General[edit | edit source]
The Zephyr Thruster is an Altairian Thruster that has improved performance over most other thrusters, though at the cost of Shield Energy.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
The Zephyr Thruster is able to provide decent forward speed and turning speed, on par with the Harmonic Chase Thruster and Armored Thrusters, and the advantage it has over other thrusters is that it does not penalize strafe speed, and thus it affords much more maneuverability to Altairian ships over other thrusters.
Disadvantages[edit | edit source]
The Zephyr Thruster's only drawback is its reduction of Shield Energy when equipped. Ships with this thruster suffer from the drawback of having less shield energy on their ships, making them more susceptible to taking direct armor damage much sooner as compared to other ships.
Trivia[edit | edit source]
- This is the first Altairian Thruster in existence.
Gallery[edit | edit source]