|“||The Xeno Rupture Beam has infused Xeno Division technology, intensifying the devastating damage in a charged and focused Alien beam.||”|
| || — In-Game Description |
|Xeno Rupture Beam
||C: 4.0 / F: 1.0 / R: 0.6 / N: 5
||Xeno Division, A.X.I.S., Altairians
||Beam, Pass Through
|Arms Lab Required
The Xeno Rupture Beam is an advanced version of the Rupture Beam with superior damage, built-in range increase and deals Alien Damage, taking on a green coloration instead of yellow in combat.
Xeno Rupture Beams have incredible DPS that can be increased to a greater extent using Xeno Beam Capacitors. They are even more mass efficient than Heavy Rupture Beams.
They do not need a special to increase their range, although most people use Xeno Beam Capacitors for the extra damage anyways.
Xeno Rupture Beams often waste a significant amount of firepower overkilling enemies due to their insane damage per beam. They are also prone to being kited and useless against squadrons.
- This weapon is no longer available to Umbra hulls after the late April 2019 update to facilitate the rock-paper-scissors system between T7 factions. Existing items will be replaced by Blight Havoc Cannon in the May 2019 update.
- Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.