Xeno Field

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Xeno Shell   Xeno Field


Reinforced shields that defend against Alien based weapons.
  — In-Game Description 

Stats[edit | edit source]

Xeno Field I
XenoShell1.png
II
XenoShell2.png
III
XenoShell3.png
SPECIFICATIONS Notepad.png
Mass 2,100 t 2,850 t 3,450 t
Energy 8,610 11,200 13,860
Defense 90%
Resists 65% Alien
Module XP 886,050 XP 1,298,134 XP 1,726,820 XP
BLUEPRINT CompleteBlueprint.png
Tech Lab Required None None N/A
REUSABLE ITEM ReusableItem.png
Tech Lab Required N/A N/A XI
EQUIP ModuleRefit.png
Time Time.png 2h 00m 3h 00m 4h 00m
Helium-3 Helium3.png 5,400,000 9,000,000 12,600,000
Antimatter Antimatter.png 4,200,000 7,200,000 10,200,000


General[edit | edit source]

The Xeno Field is the base variant of the Xeno Shell, with lesser resistance against Alien damage but does not have negative resistance against other damage types either.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

The Xeno Field is more mass- and XP- efficient than the Exophase Field in general, in addition to providing even more shield energy.

Disadvantages[edit | edit source]

Xeno Fields are only resistant to Alien Damage, so they are not nearly as durable against enemies that inflict other types of damage.