Disintegrator Cannon Turret

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Disintegrator Cannon   Disintegrator Cannon Turret


The Disintegrator Cannon Turret uses Xeno Division technology, to bring you a destructive energy cannon.
  — In-Game Description 

Stats[edit | edit source]

Disintegrator Cannon Turret I
DisintegratorCannonTurret1.png
II
DisintegratorCannonTurret2.png
III
DisintegratorCannonTurret3.png
IV (Xeno)
DisintegratorCannonTurret3-Xeno.png
SPECIFICATIONS Notepad.png
DPS 266 Energy 372 Energy 438 Energy 505 Alien
Mass 2,057 t 2,880 t 3,394 t 3,703 t
Range 0-4,300 m 0-4,300 m 0-4,300 m 0-5,550 m
Speed 3,500 m/s
Health 1,500 1,739 1,992 2,338
Firing Cycle C: 0.0 / F: 0.8 / R: 4.2 / N: 5
Traits Homing
Module XP 372,365 XP 641,541 XP 964,754 XP 1,157,705 XP
REUSABLE ITEM ReusableItem.png
Arms Lab Required None None None XI
EQUIP ModuleRefit.png
Time Time.png 1d 21m 19s 1d 10h 06m 1d 16h 11m 1d 22h 19m
Mineral Ore MineralOre.png 12,502,844 16,383,037 20,263,230 22,075,160
Antimatter Antimatter.png 6,819,733 8,936,202 11,052,670 12,040,996


General[edit | edit source]

The Disintegrator Cannon Turret is the base counterpart of the Disintegrator Cannon.

It fires a series of 5 homing bolts at the target, identical to the ship version.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Disintegrator Cannon Turrets are excellent anti-blitz base weapons. They deal a ton of unavoidable damage to anything that gets too close, melting them in a matter of seconds if multiple of these turrets are being used.

The Xeno variant has additional range that can be combined with Xeno Focused Apertures to achieve over 6,500 m range, enough to endanger the decoys of careless snipers.

This weapon also increases the health of your Combat Modules, making them harder to take out.

Disadvantages[edit | edit source]

Disintegrator Cannon Turrets have very short range that makes them vulnerable to sniper fleets, which can easily take them out without getting a single hit in return.

Fusion[edit | edit source]

Fusion I -> II II -> III I -> III
RESEARCH ArmsLabResearch.png
Workshop Required IX
Time Time.png 1d 0h 3d 0h 3d 0h
Mineral Ore MineralOre.png 3,686,832 3,917,259 3,917,259
Antimatter Antimatter.png 1,228,944 1,305,753 1,305,753
CRAFT Crafting.png
Time Time.png 6h 00m 1d 12h 2d 0h
Mineral Ore MineralOre.png 921,708 1,958,630 3,802,046
Disintegrator Cannon Turret 3x Level I 2x Level II 6x Level I
Artefacts AlienArtifact.png 75 150 300


Trivia[edit | edit source]

  • The Disintegrator Cannon Turret is the first base weapon to add health.
  • The Xeno Disintegrator Cannon Turret IV once failed to hit targets at the very edge of maximum range.

Gallery[edit | edit source]