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Void Neutrino Munition combines the offensive benefits of the Neutrino Fusion, and Palladium Munition with Marauder technology.
  — In-Game Description 

Stats[ | ]

Void Neutrino Munition I
VoidNeutrinoMunition1
II
VoidNeutrinoMunition2
III
VoidNeutrinoMunition3
SPECIFICATIONS Notepad
Weapon Mass 4% 8% 12%
Weapon Speed +20% +25% +30%
Shield Bypass +10% +15% +20%
AoE Radius -10% -14% -18%
Hull XP 8,087 XP 10,671 XP 13,137 XP
Applies to Void, Missile
Restricted to Marauders
Resuable Item
Prerequisites None
EQUIP ModuleRefit
Time Time 2h 09m 36s 5h 02m 24s 8h 38m 24s
Helium-3 Helium3 11,538,000 23,077,600 34,616,400
Antimatter Antimatter 7,747,480 15,494,960 23,242,440


General[ | ]

The Void Neutrino Munition is a special for missile weapons that combines the benefits of Palladium Munition and Neutrino Fusion. It is only available to Marauder Hulls.

Strategy and Setup[ | ]

Advantages[ | ]

Void Neutrino Munition provides the best of both worlds: A boost to projectile speed, making it harder for enemy ships to dodge incoming projectiles, and at the same time granting additional shield bypass, allowing the ship to deal more direct damage to armor. This makes it especially useful against ships that are shield heavy, such as the Sovereign Carrier.

Disadvantages[ | ]

Void Neutrino Munition provides a penalty to the AoE Radius of the weapons equipped.

Trivia[ | ]

  • Void Neutrino Munition is the first T7 Marauder special.
  • This item's build time was significantly reduced during the late April 2019 update as summarized here.

Gallery[ | ]


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