Void NET Burst Torpedo
|“||The Void NET Burst Torpedo was developed under special Marauder research, to gain advantage in mobility when engaging other ships.||”|
|— In-Game Description|
Stats[edit | edit source]
|Void NET Burst Torpedo||I||II||III||IV|
|Mass||1,320 t||1,806 t||1,914 t||2,915 t|
|Projectile Range||3,000 m|
|AoE Radius||600 m|
|Stasis Duration||5.0 s|
|Firing Cycle||C: 0.0 / F: 1.0 / R: 8.0 / N: 2|
|Traits||Proximity Trigger, Split|
|Hull XP||18,863 XP||21,668 XP||26,677 XP||30,643 XP|
|Time||3h 36m||7h 12m||10h 48m||14h 24m|
General[edit | edit source]
The Void NET Burst Torpedo is a special Void weapon that resembles the NET Torpedo on steroids.
It fires a bright purple orb that explodes into 3 identical orbs 60 degrees apart, these travel 2,500 m at 1,900 m/s and also have a piercing of 3.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
The Void NET Burst Torpedo adds to the effectiveness of the NET Torpedo, with its ability to split, as well as the fact that both the primary and secondary orbs it fires have AoE, the Void NET Burst Torpedo has the potential to cause widespread chaos within an enemy fleet by breaking up their formation, especially on Kingpin Battleships or Gladiator Battleships. Its already large splash radius can be boosted further with Void Warheads, enabling the weapon to slow down enemy ships over a larger area.
Disadvantages[edit | edit source]
The Void NET Burst Torpedo has a heavy mass requirement, although only one of these is usually needed in order to disable the mobility of opponents.
Void NET Burst Torpedoes are not designed to deal damage and have pitiful DPS as compared to other Marauder weapons.
The Void NET Burst Torpedo is also restricted to Marauder Hulls only as well.
Fusion[edit | edit source]
|Fusion||I -> II||II -> III||III -> IV|
|Time||1h 48m||2h 42m||3h 36m|
|Void NET Burst Torpedo||3x Level I||3x Level II||3x Level III|
Trivia[edit | edit source]
Gallery[edit | edit source]