Void Kaon Driver
|Kaon Driver||Plasma Kaon Driver||Void Kaon Driver|
|“||A long range ballistic weapon that fires supercharged rounds of unstable matter powered by cosmic radiation. A single round is capable of piercing through multiple hulls.||”|
|— In-Game Description|
Stats[edit | edit source]
|Void Kaon Driver||I||II||III|
|Mass||2,465 t||3,205 t||5,968 t|
|Projectile Range||10,000 m|
|Firing Cycle||C: 0.0 / F: 0.0 / R: 4.0 / N: 1|
|Hull XP||20,217 XP||26,677 XP||32,843 XP|
|Arms Lab Required||XI||XII||XII|
|Time||16h 34m 48s||21h 54m 00s||1d 2h|
General[edit | edit source]
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
The Void Kaon Driver, similar to the regular version, can pierce, enabling it to multiply its damage output when enemies are aligned along its path.
It has the same DPS as Tier 8 weapons such as the Nova Driver and is even more mass- and XP- efficient than they are, enabling ships equipped with this weapon to compete with Tier 8 in terms of damage output.
Disadvantages[edit | edit source]
It has a large minimum range and slow speed, so that enemies can dodge it, or worse, prevent it from firing at all by getting up and close to the carrier, much like the basic Kaon Driver.
Trivia[edit | edit source]
- Along with the Void Hammer Missile, it is one of two Marauder weapons designed to enable Tier 7 fleets to begin to compete against beginner Tier 8 fleets.
Gallery[edit | edit source]