Void Eclipse Driver
|Void Eclipse Driver||Eclipse Driver Turret|
|Eclipse Driver||Void Eclipse Driver|
|“||Unlike previous Driver weapons, the Void Eclipse Driver fires a stream of individual particles at a rapid pace, increasing a hull's ability to re-target as necessary.||”|
|— In-Game Description|
Stats[edit | edit source]
|Void Eclipse Driver||V|
|Projectile Range||6,030 m|
|Firing Cycle||C: 0.0 / F: 0.6 / R: 1.4 / N: 4|
|Hull XP||16,421 XP|
General[edit | edit source]
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Void Eclipse Drivers have similar advantages as the A.X.I.S. counterpart but deal significantly more damage, allowing ships equipped with this weapon to rain devastation from afar.
Void Eclipse Drivers cannot be resisted by any player ship besides Marauder Hulls, meaning that you would most likely take down an A.X.I.S. Hull before the enemy could even get in range to fire at your ships.
Disadvantages[edit | edit source]
Void Eclipse Drivers are easily dodged unless enhanced by Void Phasing Magnets, unfortunately this special increases reload time, damaging their ability to defend against squadrons in addition to a significant DPS cut. Whether this is a worthy trade-off is up to you.
Void Eclipse Drivers should not be used against NPC Targets (except Mining Outposts) as they have lots of resistance against Void Damage.
Trivia[edit | edit source]
- Along with other T6.5 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.
Gallery[edit | edit source]
Gladiator Battleship firing Void Eclipse Drivers into a heavily defended base