Vector (Hull)

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Disambig.png This article is about the hull. For the event, see Vector (Event).

The Vector is designed for long range engagements. High strafe and rotation speeds allow it to gain strategic positions to snipe out targets and bombard them from afar.
  — In-Game Description 

General[edit | edit source]

Vector
Vector1.png
Basic Information
Faction
Pharmakon
Tier
8C
Class
Specialist
Role
Ranger
Slot Configuration Spaceship.png
4
1
2
2
1
1
Specifications Notepad.png
Health
10,450
Unladen Mass
1,800 t
Maximum Mass
17,000 t
Firing Arc 1
55.00° (5.00° offset)
Firing Arc 2
55.00° (-5.00° offset)
Cargo
3,500,000 t
Ship Speed
460 m/s
Turning
46.0 deg/s
Strafe
500 m/s
Rear Speed
160 m/s
Acceleration
400 m/s2
Sector Speed
600 AU/h
Hull XP
273,067 XP
Modifiers Wrench.png
Tier 8 Phase State I
Fracture I
Effective Range
4,000-8,000 m
Weapon Mass
-30%
20%
DoT Stacks
10 stacks for 20 s per 250 damage done
Dmg. per Stack
1 Plasma per 1 s
50% Plasma
5% Blight
100% Plasma Nebula
100% Blight Nebula
+5% threshold, -10% recovery for 10 s
Weapon Speed
+35%
Research ShipLabResearch.png
Blueprint CompleteBlueprint.png
Available in
(Faction) Trinity Cargo
Pieces
8
Requires
Ship Factory XIII,
Ship Lab XII
Build ShipBuild.png
Time Time.png
1d 0h
230,000,000
69,000,000
Craft Crafting.png
Time Time.png
0s
230,000,000
69,000,000
Fragments Fragment.png
900
Repair FleetRepair.png
Time Time.png
2h 00m

The Vector is a ranger modeled after the destroyer class. Just like the Valrayvn, it possesses two firing arcs capable of raining down devastation from afar.

Note that Tier 8 ships have a fixed repair time which is not affected by equipment.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Like other Tier 8 ships, the Vector has greatly increased movement speeds over Tier 7 ships (even when not in Phase State) and thus can better dodge incoming shots and rearrange fleet formation. It also has a fixed repair time of 2 hours, regardless of equipment, so it could return back to the fray in a relatively short amount of time.

It has an extremely long maximum range of 8 km, which is between that of destroyers and carriers. This outranges the vast majority of ships and also makes the ship well-suited for base sniping.

This ship has two firing arcs with a huge overlapping region, which essentially doubles its damage output, more than compensating for its relative lack of weapon slots. One can also increase the ship's fire rate (keeping the DPS constant) by rotating the ship until the enemy enters its firing arc: the offset between the two firing arc will cause the weapons in one firing arc to fire slightly before the ones in the other firing arc.

Each time this ship exits Phase State, it fires a ricocheting projectile that does decent damage. Since it is blind-fired straight from the front of the hull, you should make use of the AI to automatically face this ship towards enemy targets in order to land hits more reliably.

Like the Operator, it has a passive Ablative Suppression effect which, on hit, reduces the ability of enemy Umbra ships to regenerate their Ablative Armor.

Disadvantages[edit | edit source]

The massive minimum range of 4 km is a big downside as it causes the vast majority of pre-Tier 8 weapons all but useless since these weapons would have an extremely narrow range band (taking the Atomic Driver for example, it would be restricted to 4-5.2 km). As a result, it is unable to take advantage of traditional stasis weapons such as the Arrestor Beam and NET Torpedo.

Combined with its relatively narrow firing arc, enemies (especially Fighters) could move into the blind spot and take out the ship without much return fire. When stuck out of Phase State due to sustained fired, this ship has relatively low maneuverability compared to other Tier 8 ships, aggravating the situation.

This is not helped by the fact that the ship only has a maximum of three defense slots and two armor slots, which is relatively low for a Tier 8 ship. This ship is best described as a glass cannon.

Upgrading[edit | edit source]

Level II
Vector1.png
III
Vector2.png
IV
Vector2.png
V
Vector3.png
VI
Vector4.png
SLOT CONFIGURATION Spaceship.png
Armor Slots ArmorSlot.png 1 1 1 1 2
Screen Slots ScreenSlot.png 3 3 3 3 3
Resistance Slots ResistanceSlot.png 0 0 1 1 1
SPECIFICATIONS Notepad.png
Max. Mass 18,000 t 19,000 t 20,000 t 21,000 t 22,000 t
Cargo 3,750,000 t 4,000,000 t 4,250,000 t 4,500,000 t 9,000,000 t
Sector Speed 600 AU/h 600 AU/h 600 AU/h 600 AU/h 780 AU/h
Hull XP 313,671 XP 360,314 XP 413,892 XP 475,437 XP 546,133 XP
MODIFIERS Wrench.png
Overdrive Fracture I Fracture II Fracture II Fracture III Fracture III
Weapon Mass -30% -30% -40% -60% -80%
Screen Mass -20% -30% -35% -55% -75%
Resurgence 30% 40% 50% 60% 70%
Resists 10% Blight 20% Blight 30% Blight 40% Blight 50% Blight
Weapon Speed +35% +55% +55% +75% +75%
Ablative Damage Threshold +5% +7% +7% +10% +10%
Ablative Recovery -10% -20% -20% -40% -40%
CRAFT Crafting.png
Time Time.png 5h 00m 10h 00m 15h 00m 20h 00m 1d 0h
Mineral Ore MineralOre.png 25,000,000 50,000,000 75,000,000 100,000,000 125,000,000
Patterns Patterns.png 20 40 60 140 250


Skins[edit | edit source]

Trivia[edit | edit source]

  • The Vector is the second Tier 8 ranger.
  • All player ships had their Resurgence values modified as a result of the late February 2020 update.

Gallery[edit | edit source]