Unstable Reactor

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The Unstable Reactor powers a ship's engines with dangerous volatile fuel that detonates on ship death. Additional ship health increases the explosion intensity.
  — In-Game Description 

Stats[edit | edit source]

Unstable Reactor I
UnstableReactor1.png
II
UnstableReactor2.png
III
UnstableReactor3.png
SPECIFICATIONS Notepad.png
Ship Mass 8% 11% 14%
Power 750 Explosive 1,000 Explosive 1,300 Explosive
AoE Radius 1,500 m
Speed +30 m/s +50 m/s +70 m/s
Turning +3.0 deg/s +5.0 deg/s +7.0 deg/s
Strafe -20% -26% -33%
Hull XP 505 XP 667 XP 821 XP
Restricted to Iron Star Company
BLUEPRINT CompleteBlueprint.png
Ship Lab Required VI VII VIII
EQUIP ModuleRefit.png
Time Time.png 43m 00s 1h 57m 3h 39m
Helium-3 Helium3.png 636,591 1,795,072 3,236,340
Antimatter Antimatter.png 112,340 448,768 1,078,780


General[edit | edit source]

The Unstable Reactor is a unique thruster that functions similarly to Fusion Thrusters speed-wise, but has the added ability to explode for massive damage upon destruction of the ship. It is restricted to Iron Star Company Hulls.

The damage of the explosion scales up with both the power and the total health of the ship as shown on the stat card (excluding bonuses from Fleet Commanders).

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Python Cutters explode to a devastating effect on Apocrypha Cruisers

Unstable Reactors are very effective in close combat because your ships will wipe out anything nearby when they are destroyed. Naturally, Python Cutters and Hurricane Frigates are the first choice in fleet combat as their speed enables them to effortlessly face-hug enemy ships as they die. Unstable Heretic Cruisers excel in base rushes, with each explosion significantly damaging many modules at once due to the cruisers' high health.

They are also used on Vigilante Battleships, Machete Destroyers and Freyja Carriers as an anti-blitz weapon to counter attacks from cutters and to some extent, frigates. Note that damaged ships will still explode with respect to their maximum health, i.e. the explosion power is not affected by any damage taken prior to combat, making microrep (10% health, the minimum percentage required for a ship to be launched) fleets extremely deadly.

Unstable Reactors have much lower XP than Fusion Thrusters, making them the standard thruster for low-level Iron Star Company fleets.

Disadvantages[edit | edit source]

Unstable Reactor's large explosion radius

Unstable Reactors take up almost double the mass but are slightly slower than Fusion Thrusters. Their ability is activated only when the ship is destroyed, and requires lots of health (aka repair time) in order to be effective. Be prepared to make sacrifices if you have this thruster equipped.

Unstable Reactors have a large but finite explosion radius; slower ships may not be able to deal any damage if the enemy knows that you have this thruster equipped and is actively trying to keep distance to avoid being destroyed.

Trivia[edit | edit source]

  • The Unstable Reactor is the first suicide thruster ever introduced.
  • Players speculated that the Unstable Reactor incorporated a resistor prior to its release.
  • It is unofficially and informally known as the Allahu Akbar Reactor or the ISIS Thrusters.
  • Ships equipped with this thruster fighting point-blank against others with the same thruster often end in a chain reaction of explosions, sometimes resulting in a draw.
  • The Unstable Reactor's damage output was significantly reduced sometime after release here, though the "Power" stat remained unchanged.
  • This is the only special made by the Iron Star Company.

Gallery[edit | edit source]

Poll[edit | edit source]

<poll> What do you think of the unstable reactor It's so majestic I'll marry it It's cool It's okay No opinion I don't like it I hate this thing Coin grab by KIXEYE This thing should be sent into the black hole the Gatling Ray Turret went too and should never come back </poll>