Tachyon Beam Turret
|Thermal Beam||Tachyon Beam Turret|
|“||The Tachyon Beam Turret is a fearsome base Energy weapon developed by VEGA to suppress the Miner Rebellion. Beam weapons are not easily escaped.||”|
|— In-Game Description|
Stats[edit | edit source]
|Tachyon Beam Turret||I||II||III|
|Mass||385 t||790 t||1,780 t|
|Firing Cycle||C: 2.0 / F: 3.0 / R: 0.6 / N: 15|
|Module XP||12,134 XP||17,181 XP||24,631 XP|
|Farming Tier||VEGA Tier I||VEGA Tier III||VEGA Tier IV|
|Time||1h 43m 40s||5h 11m 05s||13h 49m 25s|
General[edit | edit source]
The Tachyon Beam Turret is the base varient of the Thermal Beam, common in medium-level bases due to its firepower.
It fires a sustained golden beam at its target, similar to the ship version.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Tachyon Beam Turrets are very potent against blitz attacks. They deal a tremendous amount of damage that cannot be avoided at all, melting through shields and armor alike.
Equipping Focused Apertures can significantly extend their range to protect against blitz fleets on the other side of your base. Conversely, Ion Rechargers are almost useless since many blitz fleets at this level use heavy armor instead of shields.
Disadvantages[edit | edit source]
Tachyon Beam Turrets have short range making them useless against sniper fleets even with Focused Apertures V.
As a beam weapon, they cannot defend your base from squadrons due to their charge time.
Trivia[edit | edit source]
- The Tachyon Beam Turret was the first VEGA Mining base weapon to be introduced.
- The equipping time of all old blueprint items for bases was reduced by half during the May 2020 update.
Gallery[edit | edit source]