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VEGA Conflict Wiki
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Shatter Driver
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Shatter Driver
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{{Tabber|Shatter Driver|Shatter Driver Turret}} {{RegularHeavyXenoTab|Shatter Driver}} {{Quote|The Shatter Driver fires a long range Kinetic, that shatters on impact into an arc of multiple projectiles, hitting any targets behind it.}} ==Stats== {{SmartTableStart}} {{SmartTableValueRow|Name|3|I {{MiniIcon|ShatterDriver1}}; II {{MiniIcon|ShatterDriver2}}; III {{MiniIcon|ShatterDriver3}}|1}} {{SmartTableSpanRow|Specifications}} {{SmartTableValueRow|Kinetic DPS|3|71; 86; 100}} {{SmartTableValueRow|Mass|3|990; 1,188; 1,386}} {{SmartTableValueRow|Range|3|2,100-5,200}} {{SmartTableValueRow|Projectile Range|5|5,140}} {{SmartTableValueRow|Speed|3|1,500}} {{SmartTableValueRow|Firing Cycle|3|C: 0.0 / F: 0.0 / R: 4.0 / N: 1}} {{SmartTableValueRow|Restricted (Faction)|3|Xeno Division, A.X.I.S., Altairians, Umbra, Pharmakon, Spectre}} {{SmartTableValueRow|Traits|3|Split}} {{SmartTableValueRow|Hull XP|3|4,400; 5,054; 5,417}} {{SmartTableSpanRow|Blueprint}} {{SmartTableValueRow|Arms Lab Required|3|VII; VIII; IX}} {{SmartTableSpanRow|Equip}} {{SmartTableValueRow|Time|3|4h 30m; 6h 00m; 9h 00m}} {{SmartTableValueRow|Helium-3|3|5,449,220; 6,620,802; 7,792,385}} {{SmartTableValueRow|Antimatter|3|1,556,920; 1,891,658; 2,226,396}} {{SmartTableEnd}} __NOTOC__ ==General== The Shatter Driver is a unique long-range Kinetic weapon that splits into more projectiles upon impact. It can only be used on [[Xeno Division Hulls]] or better. Upon impact or reaching projectile range, 5 secondary projectiles are generated in a 45-degree arc. These projectiles travel a further 1,550 m at a speed of 2,250 m/s, hitting additional enemies behind the main target. ==Strategy and Setup== ===Advantages=== Shatter Drivers have massive range, allowing [[destroyers]] equipped with them to snipe bases outside the range of most turrets. Even if the turrets fire back, they could easily dodge most of the shots at such a distance. Their shatter effect excels against clustered bases by damaging multiple [[modules]] at once. The use of [[Siege Casing]] further increases the damage dealt to modules. They are also very useful on [[battleships]] as they outrange [[Arc Missile]]s significantly, making kiting much easier as well. The weapon's secondary projectiles travel far beyond maximum range; this can be exploited to damage enemies that are running away or otherwise out of range. ===Disadvantages=== Shatter Drivers have poor mass efficiency, which is made even worse by the fact that the main projectile only deals partial damage. In addition, they have a modest minimum range that prevents them from firing at nearby ships. Therefore, they are weak to blitz attacks that often use mass-efficient [[Disintegrator Cannon]]s, [[Cluster Missile]]s and [[Rupture Beam]]s. Shatter Drivers are quite dodgeable even with the help of [[Iridium Magnets]], and are useless against agile targets such as [[frigates]]. ==Trivia== *The Shatter Driver's primary and secondary projectiles do a total of 66.7% and 50% DPS respectively. *The Shatter Driver fails to hit targets at the very edge of maximum range with its primary shot, effectively only doing 50% DPS instead of 66.7%. ==Gallery== <gallery> ShatterDesign.jpg|The design behind Shatter Driver and its variants ShatterProjectile.jpeg|Shatter Driver's main projectile travelling towards a [[Decimator Cutter]] ShatterFragments.jpeg|Shatter Driver's secondary projectiles missing the [[Decimator Cutter]]s Capture241231.png|[[Annihilator Battleship]]s firing Shatter Drivers </gallery> ---- {{Weapons}} [[Category:Xeno Division Technologies]] [[Category:Ship Weapons]] [[Category:Kinetic Dealing]] [[Category:Xeno Division Only]] [[Category:A.X.I.S. Only]]
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