Sector Strike

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General[edit | edit source]

This page is a summary of all Sector Strike events so far. It is mainly a redirect page to help you navigate through the various iterations of Sector Strike.

Sector Strike/Current is the latest version of Sector Strike. The event has been depreciated one week after the launch of Deep Space.

Description[edit | edit source]

Sector Strike is a Tier 5 catch-up event, meant as a shortcut for newer players to earn medium game tech.

It features Crossfire event fleets (Demon Corps Division), which comprise of both Iron Star and Demon Corps hulls. These fleets are designed to be taken down by Tier 4 tech or higher. They regularly spawn from Processing Complexes into sector space.

List of Sector Strikes[edit | edit source]

1st-3rd Sector Strike (Legacy)[edit | edit source]



Rebels,

Our enemies have launched an assault on our sectors to regain control of our systems.

Our systems must not fall!

Destroy these enemy fleets and strike a blow against their forces, take no prisoners!
  — Event Description 

The legacy Sector Strikes all had the same prizes, resulting in a limited prize pool. They had a post-event resource exchange of 200 Helium-3 / 200 Mineral Ore / 80 Antimatter per unit of Intel.

4th-11th Sector Strike (Classic)[edit | edit source]



Rebels,

Our enemies have launched an assault on our sectors to regain control of our systems.

Our systems must not fall!

Destroy these enemy fleets and strike a blow against their forces, take no prisoners!
  — Event Description 

The classic Sector Strikes had 6 sets of prizes which rotate every iteration. From this point onwards, the post-event resource exchange has been removed.

12th+ Sector Strike (Current)[edit | edit source]



Rebels,

Our enemies have launched an assault on our sectors to regain control of our systems.

Our systems must not fall!

Destroy these enemy fleets and strike a blow against their forces, take no prisoners!
  — Event Description 

The current Sector Strikes have 4 sets of prizes which rotate every iteration. These only last for 24 hours compared to 48–96 hours for the previous versions.



Contests

Search and DestroyUltimate VEGA ThreatBounty Weekend

Recurring Events

RiotCivil WarAlien MobilizationAlien DecimationSpecial EventSmash & GrabPlanet StrikeSector StrikeAlien StrikeCrafting EventAlliance WarMobilizationDecimationVoid StrikeAltairian RisingUmbra RisingPharmakon RisingAltairian StrikeUmbra StrikePharmakon Strike

2014 Feature Events

UprisingRetributionDeceptionCrackdown

2015 Feature Events

EspionageJailbreakMartial LawArms RaceCountermeasuresFace OffReclamationEmergenceRevengeEvacuationWarfront

2016 Feature Events

BacklashShadow StrikeConspiracyBlood TrialsIron BloodZero HourCrossfireScorched EarthIncursionSearch and DestroyMaelstromNemesisRedemption

2017 Feature Events

DevastationVengeanceResurrectionVendettaOutbreakEradicationAXISConquestAscensionDynastyBetrayalAlien ArmageddonReckoning

2018 Feature Events

DefianceContactDeadlockInvasionBlindsideDoomsday (Nightmare) • AnarchyAshesAltairian/Umbra Sector Leaderboard EventVectorPestilenceReduxChrysalisCatalyst

2019 Feature Events

CipherDuplicitySynthesisVestigeCollusionDemiseJusticeAltairDefectionSynchronyCollateralAwakeningSingularity

2020 Feature Events

ExtraditionPursuitHijackInfiltrationRetaliationPenultimateZenithIndependenceLiberation