Saboteur Destroyer

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The Marauders have adapted the Altairian Destroyer to make use of its sabotaging tactics, adding their Resurgence systems to make it even more effective at base destruction.
  — In-Game Description 

General[edit | edit source]

Saboteur Destroyer
SaboteurDestroyer1.png
Basic Information
Faction
Marauders
Tier
7A
Class
Destroyer
Slot Configuration Spaceship.png
5
2
1
4
Specifications Notepad.png
Health
5,244
Unladen Mass
886 t
Maximum Mass
17,723 t
Firing Arc
45.00°
Cargo
1,648,400 t
Ship Speed
260 m/s
Turning
15.0 deg/s
Strafe
140 m/s
Rear Speed
20 m/s
Acceleration
60 m/s2
Sector Speed
480 AU/h
Hull XP
39,209 XP
Modifiers Wrench.png
Ballista I
+1
Range
150%
Module Damage
+10%
30%
10% Void
Projectile Range
+500 m
Research ShipLabResearch.png
Blueprint CompleteBlueprint.png
Pieces
8
Requires
Ship Factory XIII,
Ship Lab XII
Build ShipBuild.png
Time Time.png
14h 24m
183,796,600
55,221,400
Craft Crafting.png
Time Time.png
0s
183,796,600
55,221,400
Fragments Fragment.png
900
Repair FleetRepair.png
Time Time.png
26m 13s

The Saboteur Destroyer is the Marauder version of the Inquisitor Destroyer, designed for long range assaults. It retains its Ballista Overdrive, and trades its Alien and Plasma Resistance for Resurgence and Void Resistance.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

The Saboteur is similar to the Inquisitor Destroyer in most aspects, retaining its longer projectile range, thus allowing projectiles fired from driver weapons equipped to it to reach much further, especially when combined with the destroyer's Ballista Overdrive.

However, it now has Resurgence, and thus can regain a portion of the damage it took in combat whenever it wins a PvP battle, enhancing its durability for subsequent fights.

It also has Void resistance, up to a maximum of 50% at Mk 5.

Disadvantages[edit | edit source]

Like all destroyers, With a slow turning speed and narrow firing arc, blitz attacks can overpower a Saboteur Destroyer fleet if a pincer approach is adopted. It is equally vulnerable to squadrons as well. Use Blackguard Cruisers to protect the relatively fragile destroyers from incoming attack or decoy incoming fire away.

Because of its weakness to any damage that is not void damage, base attacks with this destroyer should be avoided unless a heavy tank is used.

Upgrading[edit | edit source]

Level II
SaboteurDestroyer1.png
III
SaboteurDestroyer2.png
IV
SaboteurDestroyer2.png
V
SaboteurDestroyer3.png
VI
SaboteurDestroyer4.png
SLOT CONFIGURATION Spaceship.png
Weapon Slots WeaponSlot.png 5 5 6 6 6
Armor Slots ArmorSlot.png 3 3 3 3 3
SPECIFICATIONS Notepad.png
Max. Mass 18,610 t 19,495 t 20,380 t 21,270 t 21,270 t
Cargo 1,978,080 t 2,060,500 t 2,142,920 t 2,225,340 t 4,450,680 t
Sector Speed 480 AU/h 480 AU/h 480 AU/h 480 AU/h 780 AU/h
MODIFIERS Wrench.png
Hull XP 45,039 XP 51,736 XP 59,430 XP 68,267 XP 68,267 XP
Overdrive Ballista II Ballista III Ballista IV Ballista V Ballista V
Module Damage +15% +20% +25% +30% +30%
Armor Health +5% +10% +15% +20% +20%
Weapon Mass -5% -15% -30% -50% -50%
Resurgence 35% 40% 45% 50% 50%
Resists 20% Void 30% Void 40% Void 50% Void 50% Void
CRAFT Crafting.png
Mineral Ore MineralOre.png 30,632,767 61,265,333 91,898,300 122,531,067 91,898,300
Patterns Patterns.png 20 40 60 140 N/A
Cores Cores.png 10 30 45 80 N/A
Parts Parts.png 25 60 115 200 N/A
Armaments Armaments.png 985 2,300 3,600 4,925 N/A
Fragments Fragment.png N/A N/A N/A N/A 150


Gallery[edit | edit source]