Resurgence System

From VEGA Conflict Wiki
Jump to: navigation, search

Upon a victory the Resurgence System grants a portion of damage taken from a PvP Fleet battle, to be restored to the ship.
  — In-Game Description 

Stats[edit | edit source]

Resurgence System I
Ship Mass 5%
Resurgence +15%
Hull XP 0 XP
Restricted to Marauders
REUSABLE ITEM ReusableItem.png
Prerequisites None
EQUIP ModuleRefit.png
Time Time.png 1d 0h
Helium-3 Helium3.png 26,374,400
Antimatter Antimatter.png 12,363,000
REPAIR Repair.png
Time Time.png 1h 00m

General[edit | edit source]

The Resurgence System is a Marauder-only special, with the ability to boost the Resurgence of a ship.

Like most other specials, this cannot be stacked multiple times on the same ship.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

The Resurgence System allows an additional 15% health to be recovered if the PvP battle is won, thus significantly reducing the amount of damage incurred by the winner.

Disadvantages[edit | edit source]

The Resurgence System grants an additional repair time of 1 hour, so it penalizes the player who loses the PvP battle with more repair time.

Gallery[edit | edit source]