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General[edit | edit source]

Resurgence is a feature introduced with the Tier 7 Marauder Hulls. Upon defeating another player fleet, ships recover a percentage of health damage taken in that battle equal to its Resurgence value.

Details[edit | edit source]

Resurgence stacks additively on a per-item basis. For example, a Blackguard Cruiser Elite with Resurgence System equipped has a total of 50% + 15% = 65% Resurgence.

Note that the health recovered is for damage taken in that battle only. For example, if the aforementioned ship starts at 50% health and ends up at 30% health at the end of the battle, it will recover 65% of the 20% health lost in that battle only (i.e. 13% health), not 65% of the total 70% health loss (i.e. 45.5% health). This ensures that ships will eventually become weak enough to be defeated, even if they win every prior battle.