Ragnarok Carrier

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The Ragnarok Carrier is a new VEGA hull intended for long-range fleet support. VEGA never took full advantage of its capabilities.
  — In-Game Description 

General[edit | edit source]

Ragnarok Carrier
RagnarokCarrier1.png
Basic Information
Faction
VEGA Mining
Tier
4.0
Class
Carrier
Slot Configuration Spaceship.png
4
2
1
1
Specifications Notepad.png
Health
3,000
Unladen Mass
1,000 t
Maximum Mass
6,935 t
Firing Arc
360.00°
Support
Agility Field
Cargo
500,000 t
Ship Speed
200 m/s
Turning
10.0 deg/s
Strafe
50 m/s
Rear Speed
50 m/s
Acceleration
50 m/s2
Sector Speed
480 AU/h
Hull XP
866 XP
Modifiers Wrench.png
Research ShipLabResearch.png
Blueprint CompleteBlueprint.png
Pieces
8
Requires
Ship Factory X,
Ship Lab X
Build ShipBuild.png
Time Time.png
5h 20m
32,311,624
8,077,906
Craft Crafting.png
Repair FleetRepair.png
Time Time.png
50m 00s

Take control of VEGA's own Ragnarok Carrier, the bane of the rebellion.
  — Event Store 


The Ragnarok Carrier is a Tier 4 hull with standard VEGA Mining technology.

As a carrier, this ship generates a Support Field that improves the combat effectiveness of other friendly ships, making it the centerpiece of a fleet.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

The Ragnarok Carrier offers one of the best support fields, the Agility Field, which boosts the speed of all other friendly ships within.

In fleet combat, this allows your frigates, cutters, cruisers and destroyers to chase down enemies, while simultaneously enhancing the kiting ability of battleships, the latter being the prime method of farming Tier 5 NPC Targets and below.

In base attacks, the Agility Field also assists sniper decoys to dodge projectiles and blitz ships to close in on the enemy Bridge.

Compared to its little brother the Midgard Carrier, this ship has a lot more maximum mass and can be fully fitted with Bomber Squadrons, not to mention that it does not suffer from a range penalty.

When fighting against other carrier fleets, regenerating shields such as the Diffuser Shield are common to provide long-lasting protection against waves of squadrons by allowing them to recharge in between.

In terms of thrusters, Fusion Thrusters should be equipped to compensate for the ship's low forward and turning speed. Strafing is irrelevant due to its massive hitbox.

Disadvantages[edit | edit source]

The Ragnarok Carrier cannot boost itself with the Agility Field, making it just as slow as other carriers. Against a blitz attack, you are either forced to protect your carrier or let it die while your other ships make an escape.

Although fleets with the Agility Field are more versatile, they lack the raw damage output of those under the Ion Field. As a result, if you are unable to take advantage of the speed boost (especially if both sides have the same range), you will probably lose to the other player.

Setup[edit | edit source]

See Ragnarok Carrier/Builds for more info

Upgrading[edit | edit source]

Level II
RagnarokCarrier2.png
III
RagnarokCarrier3.png
IV
RagnarokCarrier4.png
V
RagnarokCarrier5.png
SLOT CONFIGURATION Spaceship.png
Special Slots SpecialSlot.png 1 1 2 2
Resistance Slots ResistanceSlot.png 1 1 1 1
SPECIFICATIONS Notepad.png
Max. Mass 7,282 t 7,629 t 7,975 t 8,322 t
Cargo 625,000 t 750,000 t 875,000 t 1,000,000 t
MODIFIERS Wrench.png
Ship Damage +6% +12% +18% +25%
Squadron Mass -5% -10% -15% -20%
Shield Damage +5% +10% +15% +20%
RESEARCH ShipLabResearch.png
Prerequisites Previous level of Ragnarok Carrier,
Same level of Midgard Carrier
Workshop Required VI N/A N/A VIII
Time Time.png 2m 00s 3m 00s 4m 00s 5m 00s
Mineral Ore MineralOre.png 28,125,000 56,250,000 84,375,000 112,500,000
CRAFT Crafting.png
Time Time.png 1h 24m 2h 48m 4h 12m 5h 20m
Mineral Ore MineralOre.png 9,375,000 18,750,000 28,125,000 37,500,000
Patterns Patterns.png 1 1 1 1
Cores Cores.png 4 4 4 4
Parts Parts.png 10 30 90 270
Armaments Armaments.png 2,048 2,560 3,200 4,000


Trivia[edit | edit source]

  • It was the first carrier to ever appear in the game.
  • It is listed an "Uncommon" hull from the VSec Marshal battle logs. This indicated carriers would be released continuously in larger numbers, which held true for the event Arms Race, where every VSec Regiment had the same layout, and this also held true in Countermeasures, with VSec Augments, and it finally became available in the event Face Off.

Gallery[edit | edit source]