PvP Gating governs whom you can attack. The gating system is completely based on level: your fleet level, and the target's fleet or base level (depending on your target). Each fleet level has a minimum and maximum level it can engage. If the target's level is not within this range, you cannot directly attack it. Likewise, other people cannot directly attack you unless you are within their level range.
PvP Gating also governs escort mechanics. Read the page for more info.
Official Information[edit | edit source]
- Fleets under level 20 can all attack targets within +/- 3 levels.
- From level 20 onwards, the width of the bands for the lowest and highest levels a fleet can attack increase linearly. A level 99 fleet can attack down 14 levels, and up 15 levels!
- It's always symmetrical: any fleet you can attack can also attack you, and vice-versa. Revenge against the fleet that attacked you is always possible!
Read more here: 
Breakdown[edit | edit source]
Check out TopGear's ship calc here: 
Trivia[edit | edit source]
- Originally, level bands were +/- 5, up to a certain level. At or above that level (called the free-for-all level), anyone else at or above the free-for-all level can attack you.
- The free-for-all level was originally 35, but that has been changed to 45, and later, 65.
- Many players "turtled" by having fleets and/or bases just 1 or 2 levels below the free-for-all level.