VEGA Conflict Wiki
Advertisement
Unconfirmed
Stats on this page have not been confirmed by KIXEYE!

Utilizing ramping damage and high speed projectiles, Plumbata fills in the role of medium range artillery for Liberatus.
  — In-Game Description 

General[ | ]

Plumbata
Plumbata
Basic Information
Faction
Liberatus
Tier
9.0
Class
Specialist
Role
Ranger
Slot Configuration Spaceship
6
2
Specifications Notepad
Firing Arc 1
55.00° (5.00° offset)
Firing Arc 2
55.00° (-5.00° offset)
Ship Speed
Unknown m/s
Turning
Unknown deg/s
Strafe
Unknown m/s
Rear Speed
Unknown m/s
Acceleration
Unknown m/s2
Modifiers Wrench
See description
Effective Range
4,000-8,000 m
Shield Recharge
+2% energy/s
Recharge Delay
0 s
Appearances
Fleets
Tier 9 NPC Targets

The Plumbata is the Liberatus faction's ranger, with long range and a dual firing arc. It gains a stacking damage bonus upon dealing sufficient health damage to enemies, similar to Tier 8 Umbra ships' Bloodthirst overdrive.

This Liberatus ship is able to regenerate its shields after being depleted.

Strategy[ | ]

With two firing arcs, this ship can deal quite a bit of damage. Its long range prevents it from being kited by most ships. It is recommended that you use agile ships such as the Breaker to enter its minimum range as soon as possible, at which point you can take out the ship without suffering from return fire.

Extra Details[ | ]

Bloodthirst[ | ]

When the Plumbata deals enough health damage to its enemies, it gains a bonus to its damage output for a short period of time. This effect can be refreshed just like the Bloodthirst ability.

Bloodthirst (Plumbata) I
SPECIFICATIONS Notepad
Duration 5 s
Max Stacks 10
DPS Increase


Upgrading[ | ]

Level II
Plumbata
III
Plumbata
IV
Plumbata
V
Plumbata
VI
Plumbata
MODIFIERS Wrench
Shield Recharge +2% energy/s +7% energy/s +7% energy/s +10% energy/s Unknown energy/s


Gallery[ | ]



Advertisement