NET Missile

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The NET Missile delivers a single Explosive projectile applying stasis by disrupting enemy thrusters.
  — In-Game Description 

Stats[edit | edit source]

NET Missile I
NETMissile1-EX.png
II
NETMissile2-EX.png
III
NETMissile3-EX.png
SPECIFICATIONS Notepad.png
DPS 100 Explosive 250 Explosive 500 Explosive
Mass 3,000 t 3,700 t 4,100 t
Range 1,500-6,500 m
Speed 3,500 m/s
AoE Radius 450 m
Stasis Duration 5 s
Stasis Potency 25% 50% 75%
Stasis Cooldown 10 s
Firing Cycle C: 0.0 / F: 0.0 / R: 1.0 / N: 1
Traits Predictive Aim
Restricted to AltairiansUmbraPharmakonSpectre
Restricted to Tier 8, Tier 9
Hull XP 46,447 XP 53,353 XP 61,287 XP
BLUEPRINT CompleteBlueprint.png
Arms Lab Required XI XII N/A
REUSABLE ITEM ReusableItem.png
Arms Lab Required N/A N/A XII
CRAFT Crafting.png
Workshop Required IX
Fragments Fragment.png N/A N/A 150
EQUIP ModuleRefit.png
Time Time.png 6h 00m 9h 00m 13h 00m
Helium-3 Helium3.png 12,300,000 17,400,000 22,800,000
Antimatter Antimatter.png 3,480,000 4,800,000 6,600,000


General[edit | edit source]

The NET Missile fires a continuous stream of stasis-inducing projectiles at its enemies from medium-long range, which explode on impact.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Unlike all other stasis weapons before it, the NET Missile has a consistent firing pattern without a long cooldown period, enabling it to quickly switch targets and immobilize ships that are far apart from each other.

It also has a decent maximum range as a Tier 8 weapon and travels quickly enough that it rarely misses. Its minimum range is small enough to be negligible.

Disadvantages[edit | edit source]

The main disadvantage of this weapon is its extremely low DPS in comparison to other Tier 8 weapons. Since the weapon has no spread, it is pointless to equip more than one NET Missile to the same ship.

It also has a stasis cooldown, meaning that enemies become immune to stasis for 5 seconds after the stasis from this weapon wears off (10 second cooldown minus 5 second duration). As a result, it is only possible to slow enemies for a maximum of half the time.

Trivia[edit | edit source]

Gallery[edit | edit source]