Alliance War Targets

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Alliance War Targets (Current)   Alliance War Targets (Legacy)

Capture-1514565130.png

Background[edit | edit source]

VEGA Mining has stripped entire sectors to the brink of extinction, causing stars in the strip-mined sectors to become unstable, hence the name Unstable Sector. Larus has managed to obtain key codes for certain Wormholes, allowing the Miner Rebellion passage into the Unstable Sectors.

During Alliance War, a wormhole leading to the Unstable Sector will materialize. Rebels can use this wormhole to travel to and from the Unstable Sector.

There, they will find abandoned Mining Outposts which they can lay claim to in order to generate Solar Shards, which unlocks higher tiers of the event store.

The Unstable Sector is also a frequent gathering place for Marauder Clans, and they constantly fight each other in brutal clan wars. They also frequently clash with the rebels who come to lay claim to the Mining Outposts and their Solar Shards.

As of the 5th Alliance War, Marauder Pillagers have begun to roam the Unstable Sectors. They Spawn from Collapsing Stars and travel to wormholes.

Mining Outposts[edit | edit source]

Solar Mining Outposts are abandoned Mining Outposts originally owned by VEGA Mining and can only be found in the Unstable Sector. They can be captured by rebel alliances. Once taken over, they will start paying out Solar Shards every 5 minutes; the amount increases with the level of the Outpost. Do note that higher-level Outposts are much rarer, and that competition is fierce!

To capture a Solar Outpost, a player from the alliance must completely destroy it. The Outpost fully repairs itself after each battle, so it must be taken down in a single attack. Do note that unlike other NPC Targets, Mining Outposts follow PvP Gating rules.

There exists a multiplier that increases the number of Solar Shards collected from the Solar Outpost the longer you hold it, up to a maximum of x8. However, if an enemy alliance steals the Outpost and you do not recapture it within 10 minutes, it gets reset to x1.

Multiplier Time to Next Multiplier Cumulative Time Captured
x1 5 minutes 0 minutes
x2 5 minutes 5 minutes
x3 10 minutes 10 minutes
x4 10 minutes 20 minutes
x5 30 minutes 30 minutes
x6 30 minutes 60 minutes
x7 30 minutes 90 minutes
x8 Max 120 minutes

Multiplier Time to Next Multiplier Cumulative Time Captured
x1 10 minutes 0 minutes
x2 10 minutes 10 minutes
x3 10 minutes 20 minutes
x4 Max 30 minutes

Note that Solar Outposts continue to pay out Solar Shards and increase their multipliers even while being attacked, so it is viable to ping-pong the same Outpost between two different alliances.

Occasionally, a Solar Outpost becomes unstable. When that happens, it will collapse in 30 minutes (10 from 3rd Alliance War onwards). From the 3rd Alliance War onwards, the shard multiplier is also set to x4. Upon collapsing, it outputs a one-off amount of bonus Solar Shards (25x overall as of 3rd Alliance War). It subsequently deactivates and will not produce any Solar Shards until it eventually repairs itself. The owner of the Outpost is also reset.

Note that if a Mining Outpost is under attack when the collapse timer reaches zero, the bonus Solar Shards will go to the victor of that battle, whether that be the original owner or the attacker.

Below shows the icons that represent the various statuses of the Mining Outposts.

Status Icons Description
Unowned
Unowned.png
Defeat this Mining Outpost to capture it and start mining solar shards for your alliance!
Owned
Owned by your alliance
Owned by another alliance
Congratulations, your alliance has captured this Mining Outpost! The longer you hold it, the greater your mining multiplier as the equipment spools up to maximum capacity.
Recapture Window
Enemyrecapture.png
An enemy alliance has stolen this Mining Outpost from you! Recapture it during the recapture window to avoid losing your mining multiplier.
Collapsing
Owned by your alliance
Owned by another alliance
There's smoke coming out of the control panels. The good news is, this Mining Outpost is producing loads more solar shards. The bad news is it's about to blow up!
Collapsed
Collapsed.png
This Mining Outpost is out of commission but repair drones are slowly repairing its modules. It may come back online before the sector collapses.

Mining Outpost Layouts[edit | edit source]

Name & Level Target Layout Description Targets Armaments [Hover] Loot Drops Notes
Small Mining
Outpost
(30-35)
Small Mining Outpost 30-35-0.png
An abandoned VEGA Mining Outpost. SolarCombatModule-EX.png x2 StrikerTorpedoTurret.png x1 --- A poorly-defended Mining Outpost. Defenses are very spread out but still pack a punch.
SolarCombatModule-Special.png x4 VoidSpatialTorpedoLauncher.png x1
SolarBridge-Primary.png x1 BomberWing3.png x1 [***]
Mining
Outpost
(40-55)
Mining Outpost 40-55-0.png
An abandoned VEGA Mining Outpost. SolarCombatModule-EX.png x4 StrikerTorpedoTurret.png x1 --- A standard Mining Outpost with stasis weapons to slow down an enemy's advance.
SolarCombatModule-Special.png x4 VoidSpatialTorpedoLauncher.png x1
SolarBridge-Primary.png x1 BomberWing3.png x1 [***]
SolarCombatModule-EN.png x8 ImpounderBeamTurret.png x1
SolarBridge-Secondary.png x1 InterceptorWing3.png x1 [**]
Large Mining
Outpost
(60-75)
Large Mining Outpost 60-75-0.png
An abandoned VEGA Mining Outpost. SolarCombatModule-EX.png x6 StrikerTorpedoTurret.png x1 --- A well-defended Mining Outpost, featuring projectile weapons with great coverage.
SolarCombatModule-Special.png x4 VoidSpatialTorpedoLauncher.png x1
SolarBridge-Primary.png x1 BomberWing3.png x1 [***]
SolarCombatModule-KI.png x16 PrecisionDriverTurret.png x1
SolarBridge-Secondary.png x2 FighterWing3.png x1 [***]
Huge Mining
Outpost
(80-95)
Huge Mining Outpost 80-95-0.png
An abandoned VEGA Mining Outpost. SolarCombatModule-EX.png x8 StrikerTorpedoTurret.png x1 --- A heavily-defended Mining Outpost that incorporates both stasis and projectile weapons.
SolarCombatModule-Special.png x4 VoidSpatialTorpedoLauncher.png x1
SolarBridge-Primary.png x1 BomberWing3.png x1 [***]
SolarCombatModule-KI.png x16 PrecisionDriverTurret.png x1
SolarBridge-Secondary.png x2 FighterWing3.png x1 [***]
SolarCombatModule-EN.png x8 ImpounderBeamTurret.png x1
SolarBridge-Secondary.png x1 InterceptorWing3.png x1 [**]
Master Mining
Outpost
(100)
Master Mining Outpost 100-0.png
An abandoned VEGA Mining Outpost. SolarCombatModule-EX.png x10 StrikerTorpedoTurret.png x1 --- The ultimate Mining Outpost.
SolarCombatModule-Special.png x4 VoidSpatialTorpedoLauncher.png x1
SolarBridge-Primary.png x1 BomberWing3.png x1 [***]
SolarCombatModule-KI.png x16 PrecisionDriverTurret.png x1
SolarBridge-Secondary.png x2 FighterWing3.png x1 [***]
SolarCombatModule-EN.png x16 ImpounderBeamTurret.png x1
SolarBridge-Secondary.png x2 InterceptorWing3.png x1 [**]

Marauder Targets[edit | edit source]

After the 5th Alliance War, Marauder targets, starting with Marauder Pillagers spawn from collapsing stars and travel to wormholes. They consist of a mixed group of Marauder Ships.

All ships deal Void Damage, and thus, Marauder Hulls are the best suited to dealing with them. Oddly, even though they are NPC Targets, they do not have extremely high Void Resistance, only the innate resistances to each hull.

With the late June 2019 update, the fleet levels for many T6-T7 targets have been rebalanced. Here were the old levels before the update and their corresponding new ones.

Old Level New Level (+/-1)
50 71
60 75
70 81
80 85
90 91
100 95
110 99
120 103
140 111


Name & Level Target Layout Description Targets Armaments [Hover] Loot Drops Notes
Marauder
Scouts
(30-40)
Marauder Scouts 30-40.png
Marauders scouting the Residential Sectors - A sign they grow bolder. BerserkerCruiser1.png x2 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- The easiest Marauder NPC Target.
DragoonDestroyer1.png x1 CircuitShield3.png x1
EclipseDriver4-VO.png x2
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
Marauder
Scouts
(50-60)
Marauder Scouts 50-60.png
Marauders scouting the Residential Sectors - A sign they grow bolder. BerserkerCruiser1.png x2 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- A Dragoon Destroyer has joined the battle.
DragoonDestroyer1.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x2
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
Marauder
Pillagers
(30-60) (V4)
Marauder Pillager 30-60 V4.png
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1.png x2 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- The Dragoon Destroyer now uses the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer1.png x1 CircuitShield3.png x1
EclipseDriver4-VO.png x2
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier1.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x3
Marauder
Pillagers
(70-80) (V4)
Marauder Pillager 70-80 V4.png
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1.png x3 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer1.png x1 CircuitShield3.png x1
EclipseDriver4-VO.png x2
VoidPhasingMagnets3.png x1
DragoonDestroyer2.png x1 CircuitShield3.png x1
EclipseDriver4-VO.png x2
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier2.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x4
Marauder
Pillagers
(90) (V4)
Marauder Pillager 90 V4.png
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1.png x4 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer2.png x1 CircuitShield3.png x1
EclipseDriver4-VO.png x3
VoidPhasingMagnets3.png x1
DragoonDestroyer2.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x3
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier3.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x5
Marauder
Pillagers
(100) (V4)
Marauder Pillager 100 V4.png
Merciless gangs who roam the Unstable Sector, giving no quarter. BerserkerCruiser1.png x5 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,750 m]
--- Some of the Dragoon Destroyers now use the Void NET Burst Torpedo, compared to V3.
DragoonDestroyer3.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x3
VoidPhasingMagnets3.png x1
DragoonDestroyer4.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x3
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier4.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x6
Marauder
Juggernauts
(85)
Marauder Juggernaut 70-80.png
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser2.png x3 CircuitShield3.png x3
PulseCannon3-VO.png x1
--- An advanced Marauder fleet that features T7 ships.
DragoonDestroyer2.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier3.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x5
Marauder
Juggernauts
(91)
Marauder Juggernaut 90.png
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser3.png x3 CircuitShield3.png x3
PulseCannon3-VO.png x2
--- All ships have been upgraded.
DragoonDestroyer2.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x3
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier4.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x5
Marauder
Juggernauts
(95)
Marauder Juggernaut 100.png
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser4.png x3 CircuitShield3.png x3
EpsilonECHOCannon1-VO.png x2
--- All ships have been further upgraded.
DragoonDestroyer4.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x3
NETBurstTorpedo1-VO.png x1
VoidPhasingMagnets3.png x1
VanquisherCarrier4.png x1 CircuitShield3.png x1
PhaseShifterGenerator3-Void.png x1
RavenDrone3.png x6
Marauder
Predators
(98)
Blitz.png
Marauder Predators 110.png
Massive Marauder fleets that will require great effort to take down. BlackguardCruiser3.png x4 VoidShell3.png x2
EpsilonECHOCannon3-VO.png x3
NETBurstTorpedo1-VO.png x1
--- The enemy ships can deal massive damage, so it is advisable to kite them where possible. Defeat this target and you can Blitz it for extra rewards.
UsurperCarrier3.png x1 VoidShell3.png x3
CyclotronBeam3-VO.png x2
Marauder
Executioners
(91)
Marauder Executioners 90.png
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser1.png x6 VoidShell3.png x2
EpsilonECHOCannon1-VO.png x2
NETBurstTorpedo1-VO.png x1
--- Essentially the T7A version of Marauder Pillagers.
SaboteurDestroyer1.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x1
UsurperCarrier1.png x1 VoidShell3.png x2
RavenDrone1.png x1
CyclotronBeam3-VO.png x2
Marauder
Executioners
(95)
Marauder Executioners 100.png
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser2.png x6 VoidShell3.png x3
EpsilonECHOCannon2-VO.png x2
NETBurstTorpedo1-VO.png x1
--- All ships have been upgraded to Mk III.
SaboteurDestroyer2.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x2
UsurperCarrier2.png x1 VoidShell3.png x2
RavenDrone2.png x1
CyclotronBeam3-VO.png x2
Marauder
Executioners
(99)
Marauder Executioners 110.png
Fleet of Marauders specialized in taking out high value targets. BlackguardCruiser3.png x6 VoidShell3.png x3
EpsilonECHOCannon2-VO.png x2
NETBurstTorpedo1-VO.png x1
--- All ships have been further upgraded to Mk V.
SaboteurDestroyer3.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x3
UsurperCarrier3.png x1 VoidShell3.png x3
RavenDrone2.png x1
CyclotronBeam3-VO.png x2
Marauder
Bandit(s)
(90)
Blitz.png
Marauder Bandit 90.png
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x3 VoidShell3.png x1
EclipseDriver4-VO.png x1
--- The first T7B Marauder fleet. Defeat this target and you can Blitz it for extra rewards. Renamed to its plural form since the 22nd Alliance War.
LunaticCruiser1.png x4 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x1
VoidIonization3.png x1
SaboteurDestroyer1.png x1 VoidShell3.png x1
EclipseDriver4-VO.png x2
UsurperCarrier1.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1
CyclotronBeam3-VO.png x2
Marauder
Bandit
(102)
Blitz.png
Marauder Bandit 120.png
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x9 VoidShell3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo2-VO.png x1
--- Additional ships have been added to the fleet. Most enemy ships are now Mk V. Defeat this target and you can Blitz it for extra rewards.
LunaticCruiser3.png x6 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SaboteurDestroyer3.png x3 VoidShell3.png x1
EclipseDriver4-VO.png x3
UsurperCarrier3.png x1 VoidShell3.png x3
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1
CyclotronBeam3-VO.png x2
Marauder
Corsair
(91)
Marauder Corsair 90.png
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x5 VoidShell3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo1-VO.png x1
--- The first non-Blitz T7B Marauder fleet.
LunaticCruiser1.png x7 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SaboteurDestroyer1.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x2
Marauder
Corsair
(95)
Marauder Corsair 100.png
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x5 VoidShell3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo1-VO.png x1
--- A Usurper Carrier replaces one of the Lunatic Cruisers.
LunaticCruiser1.png x6 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SaboteurDestroyer1.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x2
UsurperCarrier2.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1
CyclotronBeam3-VO.png x2
Marauder
Corsair
(99)
Marauder Corsair 110.png
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x5 VoidShell3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo1-VO.png x1
--- Most enemy ships are now Mk V.
LunaticCruiser3.png x6 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SaboteurDestroyer3.png x2 VoidShell3.png x1
EclipseDriver4-VO.png x3
UsurperCarrier3.png x1 VoidShell3.png x3
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1
CyclotronBeam3-VO.png x2
Marauder
Flibustier
(91)
Marauder Flibustier 91.PNG
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x6 VoidShell3.png x1
EclipseDriver4-VO.png x1
NETBurstTorpedo1-VO.png x1
--- Designed for high level players. Enemies come in two waves.
LunaticCruiser1.png x8 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SavageBattleship1.png x6 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x4
Marauder
Flibustier
(95)
Marauder Flibustier 95.PNG
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x3 CircuitShield3.png x2
NETBurstTorpedo4-VO.png x1
TwinfireBeam4-VO.png x1
--- Most enemy ships are now Mk III. The Assassins deal significantly more stasis. The fleet formation has been dramatically changed, now including a Usurper in the fleet.
LunaticCruiser2.png x9 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SavageBattleship2.png x4 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x4
UsurperCarrier2.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1 [Range: 10,000 m]
CyclotronBeam3-VO.png x3 [Range: 9,000 m]
Marauder
Flibustier
(99)
Marauder Flibustier 99.PNG
Fleet of Marauders specialized in taking out high value targets. AssassinCutter1.png x3 CircuitShield3.png x2
NETBurstTorpedo4-VO.png x1
TwinfireBeam4-VO.png x1
--- Most enemy ships are now Mk V. Tormentors have been added to the fleet.
LunaticCruiser3.png x9 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x2
VoidIonization3.png x1
SavageBattleship3.png x6 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x4
Tormentor3.png x3 VoidShell3.png x1
RedeemerMissile4-VO.png x5
UsurperCarrier3.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x1
CyclotronBeam3-VO.png x3
Marauder
Outlaw
(90)
Blitz.png
Marauder Outlaw 90.PNG
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser1.png x2 VoidScreen3.png x3
TeraCannon2-VO.png x2 [Range: 3,750 m]
--- The first T7C Marauder fleet, with all enemies coming at you in a single wave. Defeat this target and you can Blitz it for extra rewards.
SaboteurDestroyer1.png x6 VoidShell3.png x1
LancerDriver4-VO.png x2
VoidPhasingMagnets1.png x1
UsurperCarrier3.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x5
CyclotronBeam3-VO.png x1
Marauder
Outlaw
(102)
Blitz.png
Marauder Outlaw 102.PNG
Fleet of Marauders specialized in taking out high value targets. StargazerCruiser3.png x7 VoidScreen3.png x4
TeraCannon2-VO.png x2 [Range: 3,750 m]
--- The enemy ships have been upgraded, and there are more ships in the enemy fleet. Enemies come at you in two waves.
SaboteurDestroyer3.png x8 VoidShell3.png x1
LancerDriver4-VO.png x2
VoidPhasingMagnets1.png x1
UsurperCarrier3.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x5
CyclotronBeam3-VO.png x1
Marauder
Hijacker
(91)
Marauder Hijacker 91.PNG
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser1.png x2 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,000 m]
--- Enemies come at you in two waves. The first group consists of Tier 6 ships, while the second group consists of Tier 7 ships. Attacking the Vanquisher Carrier triggers the next wave.
GladiatorBattleship1.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x5
VoidPhasingMagnets1.png x1
VanquisherCarrier1.png x1 CircuitShield3.png x1
AgilityFieldGenerator3-Void.png x1
RavenDrone1.png x3
StargazerCruiser1.png x1 VoidScreen3.png x3
TeraCannon2-VO.png x1
GrandmasterBattleship1.png x2 VoidScreen3.png x2
BinaryTorpedo4-VO.png x3
UsurperCarrier1.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
CyclotronBeam3-VO.png x1
Marauder
Hijacker
(95)
Marauder Hijacker 95.PNG
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser2.png x3 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,000 m]
--- The enemy ships have been upgraded, and more ships join the battle.
GladiatorBattleship2.png x2 CircuitShield3.png x1
EclipseDriver4-VO.png x6
VoidPhasingMagnets1.png x1
VanquisherCarrier2.png x1 CircuitShield3.png x1
AgilityFieldGenerator3-Void.png x1
RavenDrone2.png x3
StargazerCruiser2.png x2 VoidScreen3.png x4
TeraCannon3-VO.png x1
GrandmasterBattleship2.png x2 VoidScreen3.png x2
EclipseDriver4-VO.png x1
BinaryTorpedo4-VO.png x3
UsurperCarrier2.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
CyclotronBeam3-VO.png x1
Marauder
Hijacker
(99)
Marauder Hijacker 99.PNG
Fleet of Marauders specialized in taking out high value targets. BerserkerCruiser3.png x3 CircuitShield3.png x3
PulseCannon3-VO.png x2 [Range: 4,000 m]
--- The enemy ships have been further upgraded, and even more ships join the battle.
GladiatorBattleship3.png x4 CircuitShield3.png x1
EclipseDriver4-VO.png x6
VoidPhasingMagnets1.png x1
VanquisherCarrier3.png x1 CircuitShield3.png x1
AgilityFieldGenerator3-Void.png x1
RavenDrone3.png x3
StargazerCruiser3.png x3 VoidScreen3.png x4
TeraCannon3-VO.png x1
GrandmasterBattleship3.png x2 VoidScreen3.png x2
EclipseDriver4-VO.png x1
BinaryTorpedo4-VO.png x3
UsurperCarrier3.png x1 VoidShell3.png x2
AgilityFieldGenerator3-Void.png x1
CyclotronBeam3-VO.png x2
Marauder
Eliminator
(111)
Marauder Eliminator 111.PNG
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3.png x8 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x3
--- The first (pseudo-)T8 target, meant to be taken on with Tier 8 ships. This is also the first target that features Void Nebula Fields. The entire fleet comes at you in one wave, and the battlefield is rather cramped.
SavageBattleship3.png x8 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x9
MonolithCarrier3.png x1 AblativeTungstenArmor3-VO.png x3
CyclotronBeam3-VO.png x2
HammerMissile3-VO.png x3
Marauder
Eliminator
(113)
Marauder Eliminator 113.PNG
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3.png x8 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x3
--- Two Savage Battleships join the battle, and the Void Nebula Fields have spreaded out a little bit.
SavageBattleship3.png x10 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x9
MonolithCarrier3.png x1 AblativeTungstenArmor3-VO.png x3
CyclotronBeam3-VO.png x2
HammerMissile3-VO.png x3
Marauder
Eliminator
(115)
Marauder Eliminator 115.PNG
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3.png x8 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x3
--- Another Monolith Carrier joins the battle, and the Void Nebula Fields have spreaded out even further.
SavageBattleship3.png x10 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x9
MonolithCarrier3.png x2 AblativeTungstenArmor3-VO.png x3
CyclotronBeam3-VO.png x2
HammerMissile3-VO.png x3
Marauder
Golem
(114)
Blitz.png
Marauder Golem 114.PNG
Fleet of Marauders specialized in taking out high value targets. LunaticCruiser3.png x8 AblativeTungstenArmor3-VO.png x3
NovaCannon3-VO.png x3
--- Similar to the Marauder Eliminator target but the fleet layout has been changed. Defeat this target and you can Blitz it for extra rewards.
SavageBattleship3.png x11 AblativeTungstenArmor3-VO.png x2
NovaMissile3-VO.png x9
MonolithCarrier3.png x2 AblativeTungstenArmor3-VO.png x3
CyclotronBeam3-VO.png x2
HammerMissile3-VO.png x3

Trivia[edit | edit source]

  • The Mining Outposts follow the PvP Gating, making them the first NPC Targets to do so.
  • The Mining Modules provide a glimpse as to the type of base Modules utilized by VEGA Mining and to a certain extent, the VEGA Federation.
  • The Marauder Pillagers are the first Marauder NPC Target to be introduced, and this is odd, as Marauders are a PvP Faction, and fighting them in NPC combat should have been unlikely. They have gone through numerous design iterations as well.
  • Despite their description, the Marauder Juggernauts are singleplayer and are arguably easier than the Pillagers as they have fewer ships in the fleet.