Overdrive/Umbra 2

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A.X.I.S. Overdrives   Altairian Overdrives   Umbra Overdrives   Pharmakon Overdrives

Umbra Overdrives (I)   Umbra Overdrives (II)   Umbra Overdrives (III)

List of Umbra Overdrives (II)[edit | edit source]

Gorgon Gaze[edit | edit source]

Bloodlust is exclusive to the Medusa Destroyer. After the ship goes through sufficient Firing Cycles (calculated across all equipped weapons), its Driver weapons gain the ability to temporarily disable enemy walls.

Gorgon Gaze I II III IV V
SPECIFICATIONS Notepad.png
Firing Cycles Required 35 30 25 24 18
Duration 3 s
Applies to Driver
Wall EMP 2 s 3 s 4 s 5 s 6 s


Blood Scent[edit | edit source]

Blood Scent is exclusive to the Behemoth Dreadnought. When an enemy ship enters two of its weapon arcs, its weapons and squadrons deal Stasis on hit, and the ship receives additional Ablative Recovery.

Blood Scent I II III IV V VI
SPECIFICATIONS Notepad.png
Stasis Duration 3.0 s
Stasis Potency 25% 30% 35% 40% 45% 50%
Ablative Recovery +250 +500 +750 +1,000 +1,250 +1,500
Ablative Bonus Recovery +50 Blight +100 Blight +150 Blight +200 Blight +250 Blight +300 Blight


The effects last until 3 seconds after the condition is no longer satisfied.

Blood Rush[edit | edit source]

Blood Rush is exclusive to the Manticore Battlecruiser and Pariah Battlecruiser. When an enemy enters both weapon arcs, the ship gains extra weapon speed and maneuverability. Its weapons also apply the Shield Disrupted effect to any enemy ship on hit, which reduces the target's shield defense by the specified percentage for 5 seconds.

Blood Rush I II III IV V
SPECIFICATIONS Notepad.png
Shield Disruption 2% 4% 6% 8% 10%
Weapon Speed +30%
Turning +50% +55% +60% +65% +70%
Strafe +120 m/s +140 m/s +160 m/s +180 m/s +200 m/s


The effects last until 3 seconds after the condition is no longer satisfied.

Note that this Overdrive is not affected by any bonuses.

Hostility[edit | edit source]

Hostility is exclusive to the Hostility Augment, which can only be outfitted on the Behemoth Dreadnought. It is a weaker version of the Wraith's Culling overdrive. When an enemy ship within maximum range, regardless of firing arc, loses its Shields or Ablative Armor, the ship gains bonus Ablative Recovery and the ability to apply a minor Weapon Disrupted effect to any enemy ship on hit.

Hostility I
SPECIFICATIONS Notepad.png
Duration 10 s
Ablative Recovery +45
Ablative Bonus Recovery +45 Blight
Fire Disruption Active
Charge Disruption +38%
Cooldown Disruption +38%


Retaliation[edit | edit source]

Retaliation is exclusive to the Gargoyle Carrier. When there are at least three enemy ships or modules within its weapon and/or hangar firing arc, an area denial weapon is activated that shoots 24 missiles evenly in all directions. Do note that each missile only does 1/24th of the nominal DPS.

Retaliation I II III IV V
SPECIFICATIONS Notepad.png
DPS 1,440 Explosive 1,680 Explosive 1,920 Explosive 2,160 Explosive 2,400 Explosive
Range 0-8,000 m
Projectile Range 8,000 m
Firing Cycle C: 0.0 / F: 0.0 / R: 5.0 / N: 1
Speed 1,500 m/s
AoE Radius 600 m
Spread 360 deg
Piercing 4 4 7 7 10


The effects last until 3 seconds after the condition is no longer satisfied.

Surcease[edit | edit source]

Surcease is exclusive to the Gargoyle Carrier. Whenever it accumulates 1,750 health damage taken (not ablative health), it emits a huge shockwave that deals no damage but prematurely ends the firing phase of enemy weapons (including those on base modules).

Surcase I
SPECIFICATIONS Notepad.png
Damage 0 Blight
AoE Radius 8,000 m
Fire Disruption Active


Stalk[edit | edit source]

Stalk is exclusive to the Aerico. While it stays in a Blight Nebula Field, the ship gains various combat bonuses for a medium duration.

Stalk I II III IV V
SPECIFICATIONS Notepad.png
Duration 10 s
Ablation Defense +1% +2% +3% +4% +5%
Shield Bypass +20%
Speed +20% +25% +30% +35% +40%
Strafe +20% +25% +30% +35% +40%
Turning +20% +25% +30% +35% +40%
Resists +20% Alien, Energy, Explosive, Kinetic +25% Alien, Energy, Explosive, Kinetic +30% Alien, Energy, Explosive, Kinetic +35% Alien, Energy, Explosive, Kinetic +40% Alien, Energy, Explosive, Kinetic
Resists +20% Blight +25% Blight +30% Blight +35% Blight +40% Blight


Rile[edit | edit source]

Rile is exclusive to the Aerico. Whenever it summons a spawned ship, it gains a refreshable stacking bonus to damage output for a medium duration.

Rile I II III IV V
SPECIFICATIONS Notepad.png
Duration 8 s
Max Stacks 5
Ship Damage +1% +2% +3% +4% +5%
Bonus Damage +1% Blight +2% Blight +3% Blight +4% Blight +5% Blight


Trivia[edit | edit source]

  • Blood Scent was the first Overdrive with six distinct levels.
  • Blood Scent takes the Behemoth's hangar arc into account, resulting in the Overdrive being activated even if enemies are only inside one of the weapon arcs, regardless of whether any squadrons are equipped.
  • A bug introduced in the late February 2019 update replaced Blood Rush's Shield Disruption duration of 5 seconds with a Stasis Duration of 5 seconds. It is unknown whether this will be fixed in the early April 2019 update.
  • Surcease also affects base modules, despite the description suggesting otherwise.

Gallery[edit | edit source]