Heavy Rupture Beam

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Heavy Rupture Beam   Rupture Beam Turret

Rupture Beam   Heavy Rupture Beam   Xeno Rupture Beam


The Heavy Rupture Beam has an extra battery reserve, giving a high charge time, putting out a devastating burst of damage in a focused Energy beam.
  — In-Game Description 

Stats[edit | edit source]

Heavy Rupture Beam I
RuptureBeam4.png
II
RuptureBeam5.png
SPECIFICATIONS Notepad.png
DPS 136 Energy 203 Energy
Mass 1,317 t 1,693 t
Range 0-2,750 m
Speed 3,000 m/s
Firing Cycle C: 4.0 / F: 1.0 / R: 0.6 / N: 5
Restricted to Xeno DivisionA.X.I.S.AltairiansUmbraPharmakon
Traits BeamPass Through
Hull XP 6,223 XP 6,669 XP
REUSABLE ITEM ReusableItem.png
Prerequisites None
EQUIP ModuleRefit.png
Time Time.png 10h 15m 11h 30m
Helium-3 Helium3.png 8,736,267 9,909,796
Antimatter Antimatter.png 4,302,938 4,880,944


Description[edit | edit source]

The Heavy Rupture Beam is an enhanced Rupture Beam with significantly more firepower.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Heavy Rupture Beams share the same advantages as regular Rupture Beams, only that they deal a lot more damage.

They are also more mass-efficient, allowing your ships to pack a punch and have adequate defense at the same time.

Disadvantages[edit | edit source]

Heavy Rupture Beams still have horrible range and cannot defend against squadrons. Their high damage only worsens the problem of overkilling targets and thus wasting firepower.

Trivia[edit | edit source]

  • Despite its description, this weapon does not take longer to charge up than the normal Rupture Beam.
  • Along with other T6 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.

Gallery[edit | edit source]