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VEGA Conflict Wiki
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{{Tabber|Harvester|Harvester/NPC|Title 1 = Harvester (Player)|Title 2 = Harvester (NPC)}} {{Tabber|Harvester/NPC|Ancient Harvester/NPC|Title 1 = Harvester (NPC)|Title 2 = Ancient Harvester (NPC)}} {{unconfirmed}} __NOTOC__ ==General== {{Unobtainable Hull |image = Harvester.png |faction = Aliens |tier = 6.0 |class = Dreadnought |weapon_slots = 12 |hangar_slots = 8 |operation_slots = 1 |firing_arc = 360 |combat_speed = 200 |turning_speed = 6.0 |strafe_speed = 10 |rear_speed = 10 |acceleration = 10 |modifier_overdrive = [[Overdrive/A.X.I.S.|Surge Core]] I |appearance_fleets = Harvester (70-85)<br>Barrage Harvester (90-100)<br>[Reaper Harvester (90-100) |appearance_bases = Geir's Fortress (100) }}Alien Harvesters, or known more simply as Harvesters, are [[Aliens|Alien]] capital ships, introduced in the very first [[Alien Decimation]] event. They are extremely lethal and tough to destroy. These ships have a whale-like shape, and are armed to the teeth with extremely powerful weapons and [[squadrons]]. It may also unleash a powerful [[Surge Core]] I that is triggered upon reaching certain health thresholds. The player-obtainable variant uses the level II version of the overdrive instead. The generic Alien Harvester is very devastating at close range but also has decent long-range capability. The Barrage and Reaper Harvester variants are modeled after the [[Barrage Hive]] and [[Alien Reaper]] respectively, with similar but much more powerful capabilities. Geir's Fortress contains an "elite" Alien Harvester guard that was in fact extremely weak and could be defeated by a single [[Covenant Cruiser]] (no longer possible after the AI change). It is considered to be a cross between the Barrage and Reaper Harvesters, with mainly long-range weaponry and high forward speed. ==Strategy== All Alien Harvesters have extremely long range and cannot be kited effectively. That leaves no choice but to rush in, hopefully taking them out before your fleet is destroyed. [[Squadrons]] are not very effective unless they can survive the [[Overdrive/A.X.I.S.|Surge Core]]. Nevertheless, [[carriers]] provide some distraction even when put far behind front lines and can support your ships using the [[Agility Field]]. On the flip side, squadron protection is absolutely necessary as the Alien Harvester's squadrons deal a lot of damage if left unchecked. It is recommended that you master tactics used to defeat weaker fleets of the particular Harvester variant (Barrage or Reaper) before taking on this ship, as it is considered as a boss target and therefore much more powerful. ==Trivia== *It is one of the largest ships in the game. *In Geir's Fortress, players are able to see that the Alien Harvester indeed does have a 360-degree firing arc. *The Harvester received an AI change which caused them to maintain their distance at long range instead of charging headlong into enemy fleets. In addition, they no longer ignore [[Alien Mine]]s. ==Gallery== <gallery> File:VEGA Conflict Alien Harvester.png|Alien Harvester official art File:Harvester (angle).png|Alien Harvester (angled) File:Capture73.png|Side by side comparison with the [[Ancient Harvester]] File:Harvester 3.png|Alien Harvester fighting off a group of [[cutters]] with its massive weapon arsenal File:Harvester 2.png|Moderately-damaged Alien Harvester engaging in combat with player ships File:Harvester 1.png|Alien Harvester utilizing its [[Surge Core]] File:Harvester 7.png|Alien Harvester battered by [[Manifold Missile]]s File:Harvester 6.png|Alien Harvester withstanding [[Manifold Missile]] barrages and attempting to defend itself File:Harvester 5.png|Heavily-damaged Alien Harvester launching [[squadrons]] to attack any surviving player ships File:Harvester 4.png|Player ships supported by their [[Carriers|carrier]] directly engaging the [[Alien Harvester]] File:AlienHarvester.png|A close-up shot of the Alien Harvester in battle File:CyrusHarv.PNG|HD Render of Harvester </gallery> ---- {{Hulls}}
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