|Daemon Battleship||Grandmaster Battleship|
|“||A veritable powerhouse of a hull designed to burst down enemies with a violent and destructive calamity.||”|
|— In-Game Description|
General[edit | edit source]
Firing Arc 1
|90.00° (90.00° offset)|
Firing Arc 2
|90.00° (-90.00° offset)|
|Grandmaster Phase State I|
|50 stacks for 20 s per 1,000 damage done|
Dmg. per Stack
|1 per 1 s|
|Ship Factory XIII,|
Ship Lab XII
|23h 31m 12s|
Note that Tier 7 ships (except dreadnoughts) have a fixed repair time which is not affected by equipment.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Just like the Daemon Battleship, this ship's overdrive is designed to decimate enemy targets with a bonus to DoT as well as weapon speed and AoE increases for torpedoes.
Like other Marauder ships derived from the Pharmakon faction, it has the ability to inflict Damage Over Time, which greatly complements its Phasing ability. Moreover, it starts out at 50% Void resistance without having to be upgraded, unlike others which start out with 10% at Mk I and only receive 50% at Mk V.
Disadvantages[edit | edit source]
The Grandmaster is not as durable as the Savage Battleship, possessing less base health. Being a battleship, they are sitting ducks if enemy ships are able to get close to it.
While it is able to phase in and out of combat when equipped with a screen, it is unable to fully utilize its weapons while in Phase State.
Upgrading[edit | edit source]
|Max. Mass||21,735 t||22,770 t||23,805 t||24,840 t||24,840 t|
|Cargo||3,690,600 t||3,844,375 t||3,998,150 t||4,151,925 t||8,303,850 t|
|Sector Speed||480 AU/h||480 AU/h||480 AU/h||480 AU/h||780 AU/h|
|Hull XP||45,039 XP||51,736 XP||59,430 XP||68,267 XP||68,267 XP|
|Overdrive||Grandmaster Phase State II||Grandmaster Phase State III||Grandmaster Phase State IV||Grandmaster Phase State V||Grandmaster Phase State V|
Trivia[edit | edit source]
- The ship was shown to the public in the blueprint menu with the old Resurgence values yet released in that month's Alliance War after the downtime which revamped Resurgence as a whole.
- The Grandmaster Battleship originally used the old XP curve for T7 ships. This has been fixed in the late March 2020 downtime.
- The repair time of all Tier 7 ships apart from dreadnoughts has been standardized to a flat 2 hours (similar to existing Tier 8 ships) in the late September 2020 update.
Gallery[edit | edit source]