Fused Armor

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Tungsten Armor   Fused Armor


The Marauders repurposed Tungsten Armor for protection.
  — In-Game Description 


The Marauders repurposed Tungsten Armor with Void resistance to allow for greater protection in tribal infighting situations.
  — In-Game Description 

Stats[edit | edit source]

Fused Armor I
FusedArmor1.png
II
FusedArmor2.png
III (VO)
FusedArmor3-VO.png
IV (VO)
FusedArmor4-VO.png
SPECIFICATIONS Notepad.png
Mass 584 t 845 t 1,010 t 1,537 t
Health 2,636 3,178 3,342 3,524
Resists 0% Void 0% Void 25% Void 50% Void
Hull XP 4,901 XP 5,630 XP 6,931 XP 7,962 XP
Restricted to Marauders
REUSABLE ITEM ReusableItem.png
Prerequisites None
EQUIP ModuleRefit.png
Time Time.png 1h 39m 1h 57m 2h 18m 2h 33m
Helium-3 Helium3.png 2,233,167 3,721,945 9,025,717 13,733,977
Antimatter Antimatter.png 1,240,649 2,067,748 5,014,290 7,629,991
REPAIR Repair.png
Time Time.png 13m 11s 15m 53s 16m 43s 17m 37s


General[edit | edit source]

The Fused Armor is a variant of Tungsten Armor featuring better repair efficiency but is restricted to Marauder Hulls.

The VO Fused Armor is a variant of Fused Armor that additionally resists Void Damage.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Fused Armor has identical stats compared to Tungsten Armor except for the improved repair time. This combined with the intrinsically low repair time of Marauder Hulls allows for extremely cheap fleets.

VO Fused Armor is guaranteed to be effective against other Marauder Hulls because they can only equip weapons that deal Void Damage.

Disadvantages[edit | edit source]

VO Fused Armor is much less mass efficient than the regular version, therefore it should only be used when you expect to fight other Marauders.

Trivia[edit | edit source]

  • Along with other T6.5 equipment, this item's build time was significantly reduced during the late April 2019 update as summarized here.