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Enforcer Battleship   Gladiator Battleship


A specialized attack hull created by the AXIS Project, the Enforcer Battleship is a titan at unleashing damage against swarming enemies.
  — In-Game Description 

General[ | ]

Enforcer Battleship
EnforcerBattleship1
Basic Information
Faction
A.X.I.S.
Tier
6.5
Class
Battleship
Slot Configuration Spaceship
7
1
1
3
Specifications Notepad
Health
6,075
Unladen Mass
645 t
Maximum Mass
12,899 t
Firing Arc 1
90.00° (90.00° offset)
Firing Arc 2
90.00° (-90.00° offset)
Cargo
2,004,100 t
Ship Speed
280 m/s
Turning Speed
10.0 deg/s
Strafe Speed
60 m/s
Rear Speed
50 m/s
Acceleration
60 m/s2
Sector Speed
480 AU/h
Hull XP
19,604 XP
Modifiers Wrench
+2
Range
125%
20%
50% Alien
20% Plasma
Research ShipLabResearch
Blueprint CompleteBlueprint
Available in
AXIS Deceiver Cargo
Pieces
8
Requires
Ship Factory X,
Ship Lab X
Build ShipBuild
Time Time
18h 30m
150,309,341
52,488,976
Craft Crafting
Repair FleetRepair
Time Time
Fixed 1h 00m

The Enforcer Battleship is a Tier 6 hull with the ability to resist both Alien and Plasma Damage. It provides the Harmonic Warfare bonus which increases damage against hulls for your entire fleet.

As a battleship, this ship has bonus range and duplicate weapons for each firing arc, dealing massive damage from a safe distance.

Strategy and Setup[ | ]

Advantages[ | ]

With 7 weapon slots and 3 special slots at Mk I, the Enforcer Battleship is the best option for raw DPS. Its increased range allows you to easily kite enemy Guardian Cruisers and deal heavy damage to Vindicator Cutters. Eclipse Drivers are widely used in PvP due to their long range and squadron defense capability. In PvE however, Twinfire Beams are recommended to fully maximize your damage output, which can be further doubled by using both firing arcs.

Harmonic Chase Thruster should be used on all Enforcer Battleships to prevent enemies from exploiting their blind spot and to kite enemies that have a shorter range.

The Enforcer Battleship has the most cargo capacity out of all the non-carrier A.X.I.S. Hulls and forms a natural cargo fleet, even without the use of Xeno Armored Hold.

Disadvantages[ | ]

As a glass cannon, this ship only has a single armor slot and a single shield slot, making them extremely weak to Liberator Destroyers which are able to outrange them. Squadrons can also pose a problem if you do not equip any rapid-fire weapons such as the Xeno Seeker Missile.

In PvE, Guardian Cruisers are almost a must to prevent the enemy ships from destroying your Enforcer Battleships prematurely.

Upgrading[ | ]

Level II
EnforcerBattleship1
III
EnforcerBattleship2
IV
EnforcerBattleship2
V
EnforcerBattleship3
VI
EnforcerBattleship4
Weapon Slots WeaponSlot 7 7 8 8 8
Resistance Slots ResistanceSlot 1 1 1 1 1
SPECIFICATIONS Notepad
Max. Mass 13,545 t 14,835 t 15,480 t 16,770 t 16,770 t
Cargo 2,404,920 t 2,505,125 t 2,605,330 t 2,705,535 t 5,411,070 t
Sector Speed 480 AU/h 480 AU/h 480 AU/h 480 AU/h 780 AU/h
MODIFIERS Wrench
Weapon Mass -5% -15% -30% -50% -50%
Resurgence 30% 40% 50% 60% 70%
Resists 20% Plasma 30% Plasma 30% Plasma 40% Plasma 40% Plasma
RESEARCH ShipLabResearch
Prerequisites Previous level of Enforcer Battleship,
Same level of Fury Battleship
Workshop Required IX
Time Time 5m 00s 5m 00s 5m 00s 5m 00s N/A
Mineral Ore MineralOre 75,154,671 150,309,341 195,402,143 300,618,682 N/A
CRAFT Crafting
Time Time 5h 30m 9h 33m 15h 03m 18h 30m N/A
Mineral Ore MineralOre 25,051,557 50,103,114 75,154,671 150,309,341 N/A
Patterns Patterns 20 40 60 140 N/A
Cores Cores 10 30 45 80 N/A
Parts Parts 25 60 115 200 N/A
Armaments Armaments 985 2,300 3,600 4,925 N/A


Trivia[ | ]

  • All player ships had their Resurgence values modified as a result of the late February 2020 update.
  • The repair time of all Tier 5-6 ships was standardized in the early February 2021 update.

Gallery[ | ]



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