VEGA Conflict Wiki
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General[ | ]

A.X.I.S. ship weapons were developed by the A.X.I.S. faction to defend against the Aliens. Being more advanced than Xeno Division Ship Weapons, only A.X.I.S. Hulls can equip them.

A.X.I.S. ship weapons have Regular, Heavy and Xeno versions. The Heavy version is significantly stronger than the Regular version, while the Xeno version is much stronger than the Regular version and deals Alien damage instead. Some Xeno versions even have built-in specials.

Energy/Alien Weapons[ | ]

PulseCannon2
PulseCannon3-AL

Pulse Cannon

A powerful Energy/Alien weapon that fires a quick volley of piercing pellets from medium range. Only equippable on the Guardian Cruiser.
TwinfireBeam2
TwinfireBeam3
TwinfireBeam4-AL

Twinfire Beam

A significant Energy/Alien beam weapon that charges up much faster than the Rupture Beam.

Explosive/Alien Weapons[ | ]

BombardmentTorpedo2
BombardmentTorpedo2
BombardmentTorpedo3-AL

Bombardment Torpedo

A strong Explosive/Alien weapon with medium range. It deploys fast-moving torpedos that explode with large AoE, hitting multiple enemies at once.
RedeemerMissile2
RedeemerMissile3
RedeemerMissile4-AL

Redeemer Missile

A Long Range Explosive weapon with moderate damage. Fires Missiles that can fire secondary Missiles at targets, usually with an effect of high Accuracy.

Kinetic/Alien Weapons[ | ]

EclipseDriver2
EclipseDriver3
EclipseDriver4-AL

Eclipse Driver

A powerful Kinetic/Alien weapon with impressive range. Its constant barrages are extremely fast.

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