|Disintegrator Cannon||Disintegrator Cannon Turret|
|Disintegrator Cannon||Xeno Disintegrator Cannon|
|“||Short range weapon used by the Xeno Division with built in armor plating to increase ship durability in combat.||”|
|— In-Game Description|
Stats[edit | edit source]
|Mass||792 t||950 t||1,109 t|
|Firing Cycle||C: 0.0 / F: 0.8 / R: 4.2 / N: 5|
|Restricted to||Xeno Division, A.X.I.S., Altairians, Umbra, Pharmakon|
|Hull XP||4,716 XP||5,417 XP||6,223 XP|
|Arms Lab Required||VII||VIII||IX|
|Time||4h 18m||5h 06m||6h 00m|
|Time||3m 18s||3m 58s||4m 37s|
General[edit | edit source]
It fires a burst of 5 yellow bolts that home in towards their targets, reminiscent of the Aurora Ray.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Disintegrator Cannons have superior mass efficiency relative to other basic Xeno weapons such as Rupture Beams and can simultaneously function as armor. This vastly improves the overall effectiveness of your ships.
Disadvantages[edit | edit source]
Disintegrator Cannons have a poor repair to health ratio compared to Talonite Armor and its variants, therefore making your ships less repair-efficient.
Trivia[edit | edit source]
- The Disintegrator Cannon is the first of the Xeno Division Ship Weapons.
- It is also the first to receive a Xeno variant (Xeno Disintegrator Cannon) and give additional health.
- The Disintegrator Cannon originally had a repair to health ratio of 0.5:1, but its repair time was doubled to match the standard repair ratio of 1:1. It also had a DPS of 68/82/95, which had been increased to the current values.
Gallery[edit | edit source]