Deflector Screen

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Cutting edge technology that temporarily shifts the hull into a pocket dimension.
  — In-Game Description 

Stats[edit | edit source]

Deflector Screen I
DeflectorScreen1.png
II
DeflectorScreen2.png
III
DeflectorScreen3.png
SPECIFICATIONS Notepad.png
Mass 1,751 t 2,279 t 2,831 t
Energy 1,923 2,500 3,094
Defense 90%
Resists 65% Kinetic
Resists 50% Blight
Resists 100% Kinetic Nebula
Resists 100% Plasma Nebula
Resists 100% Blight Nebula
Phase Screen Charge 17%
Phase Screen Drain 10%
Hull XP 7,352 XP 9,701 XP 11,943 XP
Restricted to Pharmakon
BLUEPRINT CompleteBlueprint.png
Farming Tier Pharmakon Cluster Cargo Pharmakon Cluster Cargo Pharmakon Cluster Cargo
Pieces 4 5 6
Tech Lab Required XI XII XII
EQUIP ModuleRefit.png
Time Time.png 2h 30m 3h 15m 5h 45m
Helium-3 Helium3.png 5,103,783 8,256,145 13,668,473
Antimatter Antimatter.png 4,803,560 7,770,489 12,864,444
REPAIR Repair.png
Time Time.png 6m 25s 8m 20s 10m 19s


General[edit | edit source]

Deflector Screens are a form of defense used by the Pharmakon. They provide an additional layer of protection, with resistance against Kinetic Weapons.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Screens are the main form of defense for the Pharmakon Hulls, much like Ablation is for Umbra Hulls, and Shields are for Altairians. For more information, see the Screens page.

In terms of specialization against a particular damage type, Screens are the middle ground between Altairian Shells (which are very strong against one damage type but have negative resistance against other damage types) and Ablative Armor (which only have mediocre resistance but can apply to a variety of damage types)

Shield Bypass effects do not affect Screens, thus cutting down on repair time when fighting against enemies with high shield bypass (e.g. Eclipse Drivers).

Deflector Screens, having defense against Kinetic Weapons, are best used against ships armed with Eclipse Driver, Atomic Driver, or Lancer Driver.

Disadvantages[edit | edit source]

While in Phase State, ships are unable to interact with the outside world and thus cannot attack.

They lack the capability to recharge during combat, unlike Altairian Shells (which can be achieved through the Regeneration Converter) and Ablative Armor (simply by dealing damage to enemy Health).

Once the Screen is depleted, ships are no longer able to use Phasing and are fully vulnerable to damage.

Ship Screens can only be equipped to Screen slots. It goes without saying that they are exclusive to Pharmakon Hulls, especially since only they have Screen slots.

Trivia[edit | edit source]

  • The release notes for the late April 2019 update revealed that Pharmakon Screens (except Blight Screens) additionally had a hidden stat that gave them 50% resistance to Blight damage. This has since been made visible.
  • The Deflector Screen was granted immunity to Kinetic Nebula Fields in the late April 2019 update.
  • The Phasing revamp during early November 2019 reduced the Screen Energy and repair time of all T7 Screens by 75%. Screen Defense has been reduced to 85% (when not in Phase State). Phase Screen Charge has been buffed slightly from 1/6th of Screen Energy to 17%. Phase Threshold has been removed.
  • Deflector Screen has received immunity to Plasma and Blight Nebula Fields in the early November 2019 update.
  • All Screens were given 25% extra Screen Energy and 5% extra Defense in the late February 2020 update.

Gallery[edit | edit source]