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Damage Over Time

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Damage Over Time (DoT) is an offensive ability offered by the Pharmakon. In particular, dealing damage will apply DoT Stacks to the target. Each DoT Stack inflicts damage at set intervals for a relatively long duration.

Explanation[edit | edit source]

DoT-Stat.png
WeaponSlots-Stat.pngApply DoT Stacks on an enemy for every ??? damage dealt to itDamage ThresholdApply DoT Stacks on an enemy for every ??? damage dealt to it???Apply DoT Stacks on an enemy for every ??? damage dealt to it
DoT-Stat.pngThe enemy receives ??? DoT Stacks after taking enough damageDoT StacksThe enemy receives ??? DoT Stacks after taking enough damage???The enemy receives ??? DoT Stacks after taking enough damage
En.pngDeal ??? Energy Damage per intervalEnergy Damage Per IntervalDeal ??? Energy Damage per interval???Deal ??? Energy Damage per interval
Ex.pngDeal ??? Explosive Damage per intervalExplosive Damage Per IntervalDeal ??? Explosive Damage per interval???Deal ??? Explosive Damage per interval
Ki.pngDeal ??? Kinetic Damage per intervalKinetic Damage Per IntervalDeal ??? Kinetic Damage per interval???Deal ??? Kinetic Damage per interval
Al.pngDeal ??? Alien Damage per intervalAlien Damage Per IntervalDeal ??? Alien Damage per interval???Deal ??? Alien Damage per interval
Pl.pngDeal ??? Plasma Damage per intervalPlasma Damage Per IntervalDeal ??? Plasma Damage per interval???Deal ??? Plasma Damage per interval
Bl.pngDeal ??? Blight Damage per intervalBlight Damage Per IntervalDeal ??? Blight Damage per interval???Deal ??? Blight Damage per interval
Vo.pngDeal ??? Void Damage per intervalVoid Damage Per IntervalDeal ??? Void Damage per interval???Deal ??? Void Damage per interval
WeaponSlots-Stat.pngDeal ??? damage per intervalDamage Per IntervalDeal ??? damage per interval???Deal ??? damage per interval
Time-Stat.pngDoT Stacks tick once every ???IntervalDoT Stacks tick once every ??????DoT Stacks tick once every ???
Time-Stat.pngDoT Stacks last for ???DurationDoT Stacks last for ??????DoT Stacks last for ???

Whenever a ship with the DoT ability deals damage to an enemy ship or module equal to the Damage Threshold (in terms of health damage after resistances), that enemy receives the specified number of DoT Stacks. This part is very similar to that of Ablation.

Unlike Ablation, the counter for DoT Damage Threshold is separate for each enemy. For example, given that the Damage Threshold is 250, a ship dealing 249 damage to each enemy would not apply any DoT Stacks. However, if the same ship deals 1 more point of damage on any enemy, that same enemy would immediately receive DoT Stacks.

Note that DoT is an intrinsic ability of Pharmakon Hulls; it is not necessary to have Pharmakon Ship Weapons or those that grant DoT Stacks in order to make use of this ability. In the same vein, other hulls are unable to inflict DoT even if they use such weapons.