Circuit Shield

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Harmonic Exophase Shield   Circuit Shield


An unknown Marauder clan patched together this rudimentary device to protect themselves against Void damage, a common damage type used at the outskirts of the galaxy during tribal infighting.
  — In-Game Description 

Stats[edit | edit source]

Circuit Shield I
CircuitShield1.png
II
CircuitShield2.png
III
CircuitShield3.png
SPECIFICATIONS Notepad.png
Mass 772 t 965 t 1,206 t
Energy 1,540 2,410 3,620
Defense 90%
Resists 50% Void
Hull XP 3,676 XP 4,850 XP 5,971 XP
Restricted to Marauders
REUSABLE ITEM ReusableItem.png
Prerequisites None
EQUIP ModuleRefit.png
Time Time.png 46m 12s 1h 36m 36s 1h 50m 24s
Helium-3 Helium3.png 5,458,854 10,908,255 24,935,856
Antimatter Antimatter.png 3,275,312 6,544,952 14,961,512
REPAIR Repair.png
Time Time.png 38m 24s 1h 00m 00s 1h 30m 36s


General[edit | edit source]

The Circuit Shield is a variant of Harmonic Exophase Shield that resists Void Damage and has improved repair efficiency. It is limited to Marauder Hulls.

Strategy and Setup[edit | edit source]

Advantages[edit | edit source]

Circuit Shields at levels II-III are more combat-efficient than VO Fused Armor, providing more equivalent health against Void Damage per unit mass.

Disadvantages[edit | edit source]

Similar to the Harmonic Exophase Shield, Circuit Shields have a horrible repair time: if you want to have cheap Marauder fleets, you should opt for armor instead.

Trivia[edit | edit source]

  • Hulls with active Circuit Shields glow purple.
  • Along with other T6.5 equipment, Circuit Shield III's build time was significantly reduced during the late April 2019 update as summarized here.

Gallery[edit | edit source]