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Broadsider (Player)   Broadsider (NPC)


The Broadsider is a Liberatus hull commandeered and repurposed by Spectre R&D. Its power relies on its ability to spawn multiple waves of smaller hulls to overwhelm and swarm enemies, though at the cost of conventional weaponry. It features a Prime Shift Active super shot aimed at supplementing its supportive spawned hulls.
  — In-Game Description 

General[ | ]

Broadsider
Broadsider1
Basic Information
Faction
Spectre
Tier
9.5
Class
Battleship
Slot Configuration Spaceship
4
3
2
3
2
1
1
Specifications Notepad
Health
45,000
Unladen Mass
900 t
Maximum Mass
19,000 t
Firing Arc 1
90.00° (90.00° offset)
Firing Arc 2
90.00° (-90.00° offset)
Cargo
3,500,000 t
Ship Speed
690 m/s
Turning Speed
63.0 deg/s
Strafe Speed
350 m/s
Rear Speed
220 m/s
Acceleration
400 m/s2
Sector Speed
600 AU/h
Hull XP
672,369 XP
Modifiers Wrench
Prime Shift Threshold
80%
Charge Rate (Atk.)
2%/s
Broadsider Prime Shift I
Effective Range
3,500-8,000 m
Altairian Damage
+50%
Umbra Damage
+50%
Pharmakon Damage
+50%
Weapon Mass
-60%
Spawner Mass
-65%
Armor Mass
-10%
Shield Mass
-16%
Shield Recharge
+3% energy/s
Recharge Delay
0 s
Shield Damage
+25%
20%
40% Alien
40% Plasma
40% Blight
100% Alien Nebula
100% Plasma Nebula
100% Blight Nebula
Research ShipLabResearch
Blueprint CompleteBlueprint
Pieces
8
Requires
Ship Factory XIII,
Ship Lab XII
Build ShipBuild
Time Time
1d 0h
230,000,000
69,000,000
Craft Crafting
Time Time
0s
230,000,000
69,000,000
Fragments Fragment
900
Repair FleetRepair
Time Time
Fixed 2h 00m

The Broadsider is yet another ship originally designed by Liberatus but modified by Spectre for their own use. When in Prime Shift, its spawned ships gain combat bonuses, and the Broadsider could launch a piercing, splitting shot to support its spawned ships.

Like other Tier 9 Spectre ships, the Broadsider can recharge its shields even after being fully depleted.

Strategy and Setup[ | ]

Advantages[ | ]

The Broadsider has the most spawner slots out of any Spectre ship. With up to a -90% mass modifier for this slot, it is recommended that you fit the best spawned ships available to maximize mass efficiency. With six in the fleet, up to fifty-four (54) spawned ships (four Pikes + one Halt Revenant for each Broadsider) could be active at once, easily overwhelming enemies that are designed for single-target damage. Its Prime Shift bonus further increases the mobility, damage and durability of its spawned ships. making them even more threatening.

Its Prime Shift Active weapon, while basic, packs a huge punch (270k base damage at Mk V), not to mention that it pierces. If lined up correctly, a single Broadsider could one-shot multiple enemy ships with it. Keep in mind that it is activated based on spawning more ships, so you should try to ensure that the spawned ships are destroyed regularly to fire the overdrive more often; Combined with a split secondary projectile, this allows it to effectively damage modules from 11,000m - beyond the range of all base weapons.

Compared to other ships, the Broadsider has extra resistance against Alien, Plasma and Blight, and thus can better deal with the Halt, Decay and Hush Revenant respectively. It also has a significant shield damage modifier which helps it take down enemy shields, despite its limited firepower.

Disadvantages[ | ]

The Broadsider is especially weak against the Switch's mind control ability, which could turn the mass of spawned ships against the Broadsider itself.

Compared to the Arc, it has far fewer weapon slots.

As this ship mainly relies on its spawned ships and is somewhat vulnerable up close, you should keep this ship at the rear, dealing direct damage only to charge up the Prime Shift meter.

Upgrading[ | ]

Level II
Broadsider1
III
Broadsider2
IV
Broadsider2
V
Broadsider3
VI
Broadsider4
SLOT CONFIGURATION Spaceship
Weapon Slots WeaponSlot 4 4 4 4 5
Spawner Slots SpawnerSlot 3 3 4 4 4
Armor Slots ArmorSlot 3 3 3 3 3
Shield Slots ShieldSlot 3 4 4 4 4
Resistance Slots ResistanceSlot 0 0 0 1 1
SPECIFICATIONS Notepad
Max. Mass 20,000 t 21,000 t 22,000 t 23,000 t 24,000 t
Cargo 3,750,000 t 4,000,000 t 4,250,000 t 4,500,000 t 9,000,000 t
Sector Speed 600 AU/h 600 AU/h 600 AU/h 600 AU/h 780 AU/h
Hull XP 772,349 XP 887,196 XP 1,019,121 XP 1,170,662 XP 1,344,738 XP
MODIFIERS Wrench
Overdrive Broadsider Prime Shift I Broadsider Prime Shift II Broadsider Prime Shift II Broadsider Prime Shift III Broadsider Prime Shift III
Weapon Mass -63% -70% -73% -80% -83%
Spawner Mass -70% -75% -80% -85% -90%
Armor Mass -10% -35% -35% -40% -40%
Shield Mass -16% -40% -40% -45% -45%
Resurgence 30% 40% 50% 60% 70%
Shield Damage +25% +35% +35% +45% +50%
Shield Recharge +3% energy/s +6% energy/s +6% energy/s +10% energy/s +10% energy/s
Resists 45% Alien 50% Alien 55% Alien 60% Alien 60% Alien
Resists 45% Plasma 50% Plasma 55% Plasma 60% Plasma 60% Plasma
Resists 45% Blight 50% Blight 55% Blight 60% Blight 60% Blight
CRAFT Crafting
Time Time 5h 00m 10h 00m 15h 00m 20h 00m 1d 0h
Mineral Ore MineralOre 25,000,000 50,000,000 75,000,000 100,000,000 125,000,000
Patterns Patterns 20 40 60 140 250


Skins[ | ]


Gallery[ | ]



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