Boosted AP Driver Turret
|AP Driver Turret||Boosted AP Driver Turret|
|“||The [Boosted] AP Driver Turret (Armor Piercing) wouldn't be possible without improvements in structural engineering. Each shot can punch though many ships.||”|
|— In-Game Description|
Stats[edit | edit source]
|Boosted AP Driver Turret||I||II||III|
|Mass||1,032 t||1,548 t||2,064 t|
|Projectile Range||10,630 m|
|Firing Cycle||C: 4.0 / F: 1.0 / R: 0.2 / N: 2|
|Module XP||108,315 XP||186,613 XP||247,614 XP|
|Time||56m 20s||8h 27m||1d 1h 21m|
General[edit | edit source]
The Boosted AP Driver Turret is a modified AP Driver Turret with extra damage.
Strategy and Setup[edit | edit source]
Advantages[edit | edit source]
Boosted AP Driver Turrets deal increased damage compared to the regular version, enabling them to destroy snipers much sooner. They are also more mass-efficient, so you can fit additional armor and shields on your Combat Modules.
Disadvantages[edit | edit source]
Boosted AP Driver Turrets are just as inaccurate as the regular version due to their lack of proximity detonation.
Boosted AP Driver Turrets are also worth a lot more XP, enabling higher-level fleets to attack your base.
Fusion[edit | edit source]
|Fusion||I -> II||II -> III||I -> III|
|Time||1d 0h||3d 0h||3d 0h|
|Time||6h 00m||1d 12h||2d 0h|
|Boosted AP Driver Turret||3x Level I||2x Level II||6x Level I|
Trivia[edit | edit source]
- The Boosted AP Driver Turret appears identical to AP Driver Turret I-III.
- Boosted weapons usually have an additional special effect such as shield damage and shield bypass; the Boosted AP Driver Turret only has increased damage.
Gallery[edit | edit source]
Boosted AP Drivers taking out Damocles Destroyers