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Antimatter Silo

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Antimatter Silo   Antimatter Silo (Upgrading)


The Antimatter Silo allows the base to store larger quantities of Antimatter.
  — In-Game Description 

Stats[edit | edit source]

Antimatter Silo I
AntimatterSilo1.png
II
AntimatterSilo1.png
III
AntimatterSilo1.png
IV
AntimatterSilo4.png
V
AntimatterSilo4.png
VI
AntimatterSilo4.png
VII
AntimatterSilo7.png
VIII
AntimatterSilo7.png
SLOT CONFIGURATION Spaceship.png
Armor Slots ArmorSlot.png 0 0 0 1 1 1 1 1
Shield Slots ShieldSlot.png 0 0 0 0 0 0 1 1
SPECIFICATIONS Notepad.png
Health 76 108 152 214 303 427 603 853
Max. Mass 100 t 140 t 200 t 280 t 390 t 540 t 760 t 1,060 t
Storage 250,000 t 400,000 t 640,000 t 1,024,000 t 1,638,000 t 2,621,000 t 4,194,000 t 6,710,000 t
Collateral 19 27 38 80 114 160 302 427
REPAIR Repair.png
Time Time.png 1m 16s 1m 48s 2m 32s 3m 34s 5m 03s 7m 07s 10m 03s 14m 13s


Antimatter Silo IX
AntimatterSilo7.png
X
AntimatterSilo10.png
XI
AntimatterSilo10.png
XII
AntimatterSilo10.png
XIII
AntimatterSilo10.png
XIV
AntimatterSilo10.png
SLOT CONFIGURATION Spaceship.png
Armor Slots ArmorSlot.png 1 1 1 1 2 2
Shield Slots ShieldSlot.png 1 1 1 1 1 2
SPECIFICATIONS Notepad.png
Health 1,205 1,701 2,450 2,700 3,915 5,675
Max. Mass 1,480 t 2,070 t 2,450 t 2,800 t 6,044 t 7,324 t
Storage 10,736,000 t 17,178,000 t 39,509,400 t 98,773,500 t 115,240,689 t 131,707,877 t
Collateral 603 851 1,225 1,350 1,762 2,554
REPAIR Repair.png
Time Time.png 20m 05s 28m 21s 40m 50s 45m 00s 1h 05m 15s 1h 34m 35s


Note: Upgrade stats can be found here.

General[edit | edit source]

The Antimatter Silo is a specialized Storage Module designed to hold Antimatter instead.

Wen destroyed, the defender loses a hefty amount of its stored resources, with the attacker gaining the same amount plus a bonus that is based on the time passed since the previous incursion. Attacking fleets can store up to 500% of the normal cargo capacity this way.

Note that merely damaging this module does not result in any resource transfer; it must be fully destroyed for resources to be stolen.

Strategy[edit | edit source]

Basically the same as that of the Storage Module. Do note that Antimatter Silos get extra health but lower maximum mass than Storage Modules at levels XIII and above.

Appearance[edit | edit source]

Level Normal Damaged Destroyed
I-III Icon Antimatter 1.png Antimatter Silo Damaged 1.png Antimatter Silo Destroyed 1.png
IV-VI Icon Antimatter 2.png Antimatter Silo Damaged 2.png Antimatter Silo Destroyed 2.png
VII-IX Icon Antimatter 3.png Antimatter Silo Damaged 3.png Antimatter Silo Destroyed 3.png
X-XIV Icon Antimatter 4.png Antimatter Silo Damaged 4.png Antimatter Silo Destroyed 4.png

Trivia[edit | edit source]

  • Antimatter colliding with ordinary matter is known to explode in cataclysm. Oddly enough, when destroying Antimatter Silos, no such explosion occurs. (The amount of Collateral Damage is merely that of ordinary Storage Modules)
  • Additionally, the quantity of Antimatter stored in these modules, as well as the amount required for the various tasks in the game, are more than sufficient to destroy a planet.