VEGA Conflict Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
VEGA Conflict Wiki
7,233
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Lore
Synopsis
Factions
Characters
Progression
NPC Targets
Daily Missions
Game Campaigns
Events
Blueprints
Crafting
Deep Space
Technologies
Hulls
Modules
Weapons
Squadrons
Spawners
Armors
Shields
Ablative Armors
Screens
Specials
Resistors
Operations
More
Game Manual
Damage
Weapon Abilities
Resistance
Ablation
Damage Over Time
Game Terminology
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Antimatter
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Antimatter
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Quote|Antimatter is an extremely rare and dangerous substance used in the research and construction of all advanced technology.|In-game description}} [[File:Antimatter(1).png|thumb|right|150x150px|Antimatter Icon]] __TOC__ ==Overview== Antimatter is the third basic resource in the game. They are used in almost all high end ship building/refits, base upgrading, repairs, research and etc. It is very important and much more hard to obtain due to this. ==Uses== Antimatter is very important as it is used in almost all high end tasks. *'''Hull Building/Refit''' Hull building will usually start needing Antimatter to build along with [[Helium-3]] at around Tier-2. This grows gradually with each new hull tier and along with it are refits. Refits also start to need Antimatter with certain weapons/specials/armors/shields to equip. *'''Repair''' High end fleets will usually cost alot of Helium-3 to repair but also alot of Antimatter with the fee. This makes Antimatter even more of a necessity as Alien farming usually ends in high repair costs. *'''Research''' The resource used for almost all high end research which is essential for a newer or medium level player to get them easy to afford decent tech. *'''Upgrading''' It is also used to upgrade Modules along with [[Mineral Ore]]. This amount is low at first but gets extremely high at end game levels which usually completely DRAIN players of their Antimatter, especially with how much [[Fleet Bay]] XIII Costs. ==Obtaining== ===Cargo=== The normal method of obtaining Antimatter is by attacking and destroying [[NPC Targets]]. They are split into 45% Helium-3, 45% Mineral Ore, and 10% Antimatter or 35% Helium-3, 35% Mineral Ore, and 20% Antimatter. This is the most common method as it is always available to the player. ===PvB=== Stealing resources from player bases are very common, many simply snipe the players [[Antimatter Silo]]s and leave unscratched. The extra 300% resource take buff also drains and fills players much faster than attacking cargo fleets. This is by far the most efficent method if no event is currently available. ===Events=== Currently in recent events, Antimatter is much easier to obtain. You can purchase resource packages from the event to obtain mass amount of resources very easily. This is the second best way to fill up your tanks as of how easy it is to get. It however rewards less and costs much more than the other 2 resources. *Antimatter lvl 3 [10 M] for 43,750 intel with 10 uses *Antimatter lvl 2 [1.4 M] for 10,950 intel with 10 uses *Antimatter lvl 1 [474 K] for 2,735 intel with 10 uses ===Event Exchange=== Previously, this was the only fast way to get resources. [[Riot]]s were the best all around way to get resources due to its large resource exchange rate. However now that it is removed and you must buy all prizes in event stores to exchange it is rarely used now. *Riot Exchange Rate 1 Intel = 500 Helium, 500 Mineral Ore, and 200 Antimatter (Note: This starts from the closest prize tier so getting 200k but near a 150k prize would only count as 50k to exchange) *Main Event Exchange Rate 1 Intel = 200 helium, 200 Mineral Ore, and 75-100 Antimatter (Note: All prizes must be bought before exchanging) ===Coining=== The least favorable method, you can simply coin all of your Antimatter but it is even more heavily overpriced and not worth it. They come in 3 forms *10% Fill Up *50% Fill Up *100% Fill Up ==Gallery== <gallery> Antimatter.png|Field of which In-planet Antimatter Cargo fleets spawn. </gallery> ==Trivia== *Originally fleets would drop the resources as a 70/15/15 payout which prevented many people from getting alot of Antimatter from cargo fleets *Although it is considered rare and dangerous almost every fleet carries it nowadays. ---- {{Features}} __NOTOC__ [[Category:Resources]]
Summary:
Please note that all contributions to the VEGA Conflict Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Features
(
edit
)
Template:Navbar
(
edit
)
Template:Navbox
(
edit
)
Template:Quote
(
edit
)
Template:Transclude
(
edit
)
Follow on IG
TikTok
Join Fan Lab