Support Field

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Support Field is a feature that is unique to carriers. Carriers with Support Fields are able to provide passive buffs to friendly ships (debuffs to enemy ships) within a certain distance of the carrier, also known as the Support Range. This range is calculated from the edge of the carrier's hitbox, with the area within highlighted in blue or red, depending on the affiliation of the carrier.

List of Support Fields[edit | edit source]

Ion Field[edit | edit source]

The Ion Field increases the shield damage but decreases the health damage of all friendly non-carrier ships within. Unlike the Ion Modulator, this bonus is not restricted to Energy Damage weapons.

Ion Field I
SPECIFICATIONS Notepad.png
Support Range 8,000 m
Shield Damage +30%
Health Damage -7%


Agility Field[edit | edit source]

The Agility Field increases the forward, strafe and rear speeds, but not rotation speed, of all friendly non-carrier ships within.

Agility Field I
SPECIFICATIONS Notepad.png
Support Range 11,000 m
Ship Speed +30%
Strafe +30%
Rear Speed +30%


Phase Shifter[edit | edit source]

The Phase Shifter increases the shield bypass all friendly non-carrier ships within. Unlike Phased Projectiles, this bonus is not restricted to Kinetic Damage weapons.

Phase Shifter I
SPECIFICATIONS Notepad.png
Support Range 8,000 m
Shield Bypass +25%


Stasis Field[edit | edit source]

The Stasis Field applies Stasis to all enemy non-carrier ships within, decreasing their forward, strafe and rear speeds, but not rotation speed.

Note: Refer to Vanguard Field for the stasis-inducing field provided by the Vanguard Augment.

Stasis Field I
SPECIFICATIONS Notepad.png
Support Range 11,000 m
Ship Speed -30%
Strafe -30%
Rear Speed -30%


Enguard Field[edit | edit source]

The Enguard Field dramatically boosts the shield defense, shield damage and weapon speed of all friendly non-carrier ships within.

Enguard Field I
SPECIFICATIONS Notepad.png
Support Range 11,000 m
Shield Defense +5%
Shield Damage +100%
Weapon Speed +50%


Riposte Field[edit | edit source]

The Riposte Field boosts the damage output and shield capabilities of all friendly non-carrier ships within.

Riposte Field I
SPECIFICATIONS Notepad.png
Support Range 11,000 m
Ship Damage +15%
Shield Defense +10%
Shield Recharge +10% energy/s
Recharge Delay 0 s


Enfeeble Field[edit | edit source]

The Enfeeble Field applies the Ablative Suppressed effect, inhibiting ablative regeneration for all enemy ships within, including carriers.

Enfeeble Field I II III IV V
SPECIFICATIONS Notepad.png
Support Range 11,000 m
Ablative Damage Threshold +2% +4% +6% +8% +10%
Ablative Recovery -50% -55% -60% -65% -75%


Phase Field[edit | edit source]

The Phase Field, when activated, forces friendly ships with non-zero current Screen Energy, including carriers, into Phase State, and initially sets the fleet's Phase Energy to maximum.

If a friendly ship enters the Phase Field while it is active, it will automatically be affected as described above. If a ship is no longer affected by the Phase Field (either by exiting its range or the field expiring by itself), it is kicked out of Phase State (triggering its Exiting Phase State overdrive). Regardless of the above, the fleet Phase Energy remains synced and drains as usual.

Note: Phase Field only works on your own ships. Your co-op partner's Phasing cycle is completely unaffected by this.

Phase Field I
SPECIFICATIONS Notepad.png
Support Range 11,000 m


Savior Field[edit | edit source]

The Savior Field, when activated, redirects damage done to any friendly ship (including spawned ships) within the support range to the generator of the support field. If a friendly ship is within range of multiple Savior Fields, the damage is split equally to each generator.

Interestingly, status effects that apply on hit are redirected as well.

Savior Field I
SPECIFICATIONS Notepad.png
Support Range 4,800 m


Vanguard Field[edit | edit source]

The Vanguard Field continually applies Stasis for the specified duration and cooldown to all enemy ships (including carriers) within the field of effect.

Vanguard Field I II III
SPECIFICATIONS Notepad.png
Support Range 7,000 m
Stasis Duration 5 s
Stasis Potency 15% 20% 30%
Stasis Cooldown 10 s


Shield Offensive[edit | edit source]

The Shield Offensive field increases shield damage of all allies within.

Shield Offensive I II III
SPECIFICATIONS Notepad.png
Support Range 4,000 m
Shield Damage +5% +10% +15%


Trivia[edit | edit source]

  • Until the late August 2019 update, Support Range was calculated from the center of the carrier's hitbox.
  • The Phasing revamp during early November 2019 has changed the functionality of the Phase Field.
  • At one point, the Ion Field's shield damage bonus was incorrectly increased to 80%. This was fixed in the late July 2020 update.