A.X.I.S. Ship Weapons

From VEGA Conflict Wiki
Jump to: navigation, search

General[edit | edit source]

A.X.I.S. ship weapons were developed by the A.X.I.S. faction to defend against the Aliens. Being more advanced than Xeno Division Ship Weapons, only A.X.I.S. Hulls can equip them.

A.X.I.S. ship weapons have Regular, Heavy and Xeno versions. The Heavy version is significantly stronger than the Regular version, while the Xeno version is much stronger than the Regular version and deals Alien damage instead. Some Xeno versions even have built-in specials.

Energy/Alien Weapons[edit | edit source]

PulseCannon2.png
PulseCannon3-AL.png

Pulse Cannon

A powerful Energy/Alien weapon that fires a quick volley of piercing pellets from medium range. Only equippable on the Guardian Cruiser.
TwinfireBeam2.png
TwinfireBeam3.png
TwinfireBeam4-AL.png

Twinfire Beam

A significant Energy/Alien beam weapon that charges up much faster than the Rupture Beam.

Explosive/Alien Weapons[edit | edit source]

BombardmentTorpedo2.png
BombardmentTorpedo2.png
BombardmentTorpedo3-AL.png

Bombardment Torpedo

A strong Explosive/Alien weapon with medium range. It deploys fast-moving torpedos that explode with large AoE, hitting multiple enemies at once.
RedeemerMissile2.png
RedeemerMissile3.png
RedeemerMissile4-AL.png

Redeemer Missile

A Long Range Explosive weapon with moderate damage. Fires Missiles that can fire secondary Missiles at targets, usually with an effect of high Accuracy.

Kinetic/Alien Weapons[edit | edit source]

EclipseDriver2.png
EclipseDriver3.png
EclipseDriver4-AL.png

Eclipse Driver

A powerful Kinetic/Alien weapon with impressive range. Its constant barrages are extremely fast.